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The Witcher 3: Blood and Wine Side Quests Guide
The Witcher 3: Blood and Wine sees Geralt summoned to Toussaint – the land of love and wine. Duchess Anna Henrietta requires the Witcher’s services in order to deal with an unknown monster ripping apart elder knights.
However, in addition to solving the mystery behind the monster, there are multiple side-quests that Geralt can complete during the course of his journey in Toussaint. These side-quests essentially involve killing and other tasks that befit a Witcher.
The Witcher 3: Blood and Wine Side Quests
In Blood and Wine, side-quests are acquired during the completion of Main Quests, speaking with NPCs, and by reading Notice Boards scattered around the entirety of Toussaint. This guide details all the side-quests that you can complete in The Witcher 3: Blood and Wine.
You need to head northwest edge of Dulcinea Windmill in order to acquire the side-quest from an NPC standing outside a cave. The person wants you to clear the cellar infested with Ghouls and Aghouls.
By this time, you should face no difficulty in dealing with these basic creatures. Do note that you can barter your price before accepting the contract. Once you have done so, head inside the area, clear the area of all enemies, and return in order to collect your reward.
Wine Wars: Coronata and Wine Wars: Vermentino
In order to get this side-quest, you need to head over to Plegmund’s Bridge which is located on the northwest edge of Dulcinea Windmill. Once you are there, speak with a person named Liam in order to get the side-quest.
Like other side-quests, you will be able to barter your price before accepting. Once you have done everything, you will get a total of 5 (?) on your mini-map which you will need to clear in order to complete the job.
While you are completing the side-quest, do make sure to loot and read a note on a deadbody near the herbalist and another one near the treasure. With everything out of the way, head back to the quest-giver and get your reward.
Coin Doesn’t Stink
This is basically a branching Treasure Hunt quest that is acquired during Coronata side-quest. You simply need to read the note, head over to the designated area, and get your reward.
Don’t Take Candy from a Stranger
This is another Treasure Hunt quest that you acquire during Wine Wars: Vermentino. Like Coin Doesn’t Stink, you basically need to read the note found during the side-quest, head over to the marked area on your mini-map and get your reward.
Wine Wars: The Deus in the Machina
Once you have found and read both the notes found during Wine Wars: Coronata and Wine Wars: Vermentino, you will be able to start and complete this side-quest. In order to do so, you simply need to head over to the marked location on your mini-map.
Once you are in the new area, head inside and clear high level monster. After you have killed the monster, make sure to burn the rest using Igni and use your Witcher Senses in order to find a note that will tell you about everything going on.
Once you are done, head back to the quest-giver of Wine Wars: Coronata and Wine Wars: Vermentino and complete the side-quest.
In order to accept this side-quest, you need to head over to the area located on the south side of Castel Ravello Vineyard and get it from (?). This side-quest basically requires you to clear an area of some spiderlings and a large spider.
Once you have completed the deed, you simply need to head back to the Wine Merchant from whom you got the side-quest and get your reward.
A Knight’s Tales
You need to head over to Castel Ravello Vineyard and read the Notice Board located there in order to accept the side-quest. Once you have read the Notice Board, you need to speak with the man at the marked location on your mini-map and then use your Witcher Senses in order to search for clues around the tree.
Like always, remember to barter your price before accepting the side-quest. With everything out of the way, you need to use your Witcher Senses to scan the area underneath the bear skin on the wall.
At this point, you will either need to threaten the witch or try to break the curse. Whatever option you choose, it will complete the side-quest and you will get your reward.
The Warble of a Smitten Knight
This side-quest is automatically added to your journal during The Beast of Toussaint main-quest. In order to get started, you need to speak with Guillaume in the Tourney Grounds.
Speak with Guillaume and he will ask you to participate in the tournament and curse Vivienne’s curse. Once you have accepted that, you will be able to practice your skills once again or head straight to the tournament.
If you decide to skip the practice session, the first step will be to defeat Prince Horm Akerspaark of Maecht. During the duel, you will not be able to use bombs and Witcher Signs. You will be free to use counters, parries, and heal yourself.
Once that is out of the way, you will be able to register at the desk under the name of Geralt of Rivia or Ser Ravix. This will not impact the outcome in anyway. This will only impact the name that will appear on the weapon reward and shield that you will be able to hang in Corvo Bianco Vineyard.
For your first competition, you will be required to defeat Palmerin in the shooting range. However, before the competition starts, you will be able to play a hand of Gwent with Palmerin – this does not have any implication, but alters the time at which the tournament starts.
Regardless of your choice, you will need to hit 9 red targets before Palmerin hits blue targets. If you manage to win it, you will receive a special crossbow from Vivienne. Do note that losing the competition will not end the side-quest.
After this, you will need to meet with Guillaume and use your Witcher Senses in order to search around the area. Soon afterwards, you will be directed to the second competition. The second competition is a horse race.
Once won, you will get a saddle for Roach. Shortly afterwards, you will get attacked by some men. You will only be able to use your fists in order to defeat those men. Just make sure not to get surrounded and you will be fine.
With that out of the way, you will need to head to Vivienne’s hut where you will find a bird and must follow it. Use your Witcher’s Senses to continue to follow the bird. Do not worry about losing it even if you are attacked by monsters along the way.
At the end, you will confront Vivienne inside a field where you will learn more about her curse. Once done, head back to Tourney Grounds where you will have the choice of telling or not telling Guillaume about Vivienne’s curse – this does not have major implications.
Coming back to the tournament, you will engage in a 5-on-5 battle. You need to help out your teammates and complete the stage in order to proceed to the final stage. For the final stage, you will have to defeat Gregoire de Gorgon – a two-handed swordsman who is a tough foe.
You will only be able to heal and use your swords. Just look for small openings during the duel and you will do fine. Upon winning, you will receive gold and a special sword with your name on it.
From the tournament, head back to Vivienne and Guillaume where you will be able to participate in the ritual. Once the ritual is completed, head back to Guillaume and tell him that Vivienne will live long healthy life, get your payment, and complete the side-quest.
Big Game Hunter
In order to get this side-quest, you need to head over to Cocktrice Inn and read the Notice Board there. During this side-quest, you need to make sure that you do not attack any animal around or you will anger the quest-giver.
Your basic task is to escort the man through the wilderness. For the panthers, you can use Axii to bind them and then free them. For the centipedes, you need to use the Witcher’s Senses in order to find their nest, head up, and interact with the ground in order to get the man up.
Once done, you need to use Aard in order to get them out. Finally, for the peacocks, you will need to find them using your Witcher’s Senses and use Axii on them. With everything out of the way, you will need to eliminate a giant centipede. Do so, return to the quest-giver, and claim your reward.
This side-quest is automatically added to your journal during one of the main quests in the game. In order to start the side-quest, you need to talk to a man located on the east side of Francollarts.
After you have accepted the side-quest, you will need to follow the trail using your Witcher’s Senses. After performing the ritual, take out sword and shield and kneel in front of the statue in order to trigger a cut scene.
After the fight ensues, you need to get rid of the mages before focusing your attention on anyone else. Once you have gotten rid of every enemy in the area, claim your reward, and complete the side-quest.
Knight for Hire
This is a pretty long side-quest which is obtained by reading the Notice Board at Cockatrice Inn. This is similar to one of the previous side-quest in which you need to clear the (?) scattered around the area.
Once you have successfully done that, you will be able to head back to the quest-giver and get your reward.
In order to start this side-quest, you first need to head to Cockatrice Inn and the talk to the Foreman on the far south side.
After heading to the marked location on your mini-map, you will need to clear the area of all the Aghouls and then examine the cow using your Witcher’s Senses. Once done, examine the bloodtrail which will lead you to a distillery.
Do note that you will come across some weak enemies along the way which you should be able to get rid without any difficulty. After you find the nest, make sure to use the crossbow and Aard in order to knock enemies down from the sky.
After you have cleared the area, you need to loot the area for some amazing loot and then head back to the quest-giver in order to accept your reward.
Big Feet to Fill
This side-quest can immediately be started after the completion of Contract: Bovine Blues. This side-quest basically involves heading to different sites and helping the workers there. This is not a difficult side-quest to begin with – you will need to kill some enemies at a couple of sites and shaking workers up in the others. With the statue finally built, you will be able to get your reward.
The Hunger Game
In case you decide to lift the curse during the La Cage Au Fou main quest, you will be able to meet with Marlene in Corvo Bianco Vineyard.
If you let her stay at your newly acquired estate, she will tell you about a treasure hidden deep in Trastamara – it is there! In addition to this, she will become your personal cook and will get you delicious food, DAILY! Nothing beats some homemade food after a day’s monster slaying.
If you complete this side-quest, you will get plenty of recipes and other goodies at the end of it. In order to start this, side-quest, you will need to find a spoon inside Wight’s house during the La Cage Au Fou main quest.
After you have acquired the spoon, you will need to head to an inn located on the northwest side of the Nilfgaardian Embassy. Once you are there, you will need to speak with the innkeep and head down the cellar.
Afterwards, you will need to search a closet and find a book inside. This will lead you to another location where you will find plenty of goodies.
Mutual of Beauclair’s Wild Kingdom
In order to complete this side-quest, you need to read the Notice Board in Flovive Village. Once done, you need to head over to trading post located on the north side of the area and use your Witcher’s Senses to find all the clues.
After learning about the pet monster, continue to follow the trail until you come across some reavers in the open area. At this point, you can introduce yourself and they will offer their help.
Now it is upto you whether you wish to engage the monster or leave it be. For both the choices, you will get some experience and gold. However, if you wish to kill the monster, you will get the trophy, a couple of mutagens, and a sword.
This is all we have on The Witcher 3: Blood and Wine side-quests guide. If there is something you would like to add, do let us know in the comments section below!