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Fallout 4 Mods are Live On Xbox One, It’s Time to Change Everything
Only a few days after Bethesda streamed Fallout 4 mods on their Twitch channel, it seems that the console version of the mods system is now live for console platforms on Playstation 4 and Xbox One.
The mods system has been on the PC for several months now, but now PC mods will be able to be uploaded to consoles. The update came in a 403 megabyte patch that was put into Fallout 4 only a short time ago.
The mods decision is a part of Bethesda’s GECK (Garden of Eden Creation Kit, named after an important plot item in one of the other previous Fallout games), which will help to continue game playability. However, you shouldn’t try and get too crazy with the mods. Bethesda has already said that only mods that are less than two gigabytes will be able to be uploaded onto consoles for the sake of memory.
Players will also not be allowed to earn achievements in the game if they’ve installed mods.
However, while this means that you can’t shove in any really big mods, you should be able to put in various quality-of-life mods in the game like infinite resources for settlement building, getting custom-made, unique weapons, and more.
That’s not all you can do with Fallout 4 mods either; you could put in a mod that allows you to lower your weapon, to make AI better, or even put power armor suits on autopilot to have a companion with you.
Mods in previous Fallout games are nothing new, and Fallout 3 and Fallout New Vegas even had GECKs of their own to legally allow players to modify coding in the games. These have helped to bring a wide variety of new mods to both games, along with a wide variety of things to make the games even more fun for players.
All the same, in order to preserve some kind of challenge for Fallout 4, it’s probably best if people don’t upload Fallout 4 mods that involve things like a Fat Man that never runs out of ammunition.