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Rocket League Crossplay on PC and Xbox One Goes Live Today
Rocket League is getting post game celebrations, more in-game and post game chat options and possibly a Nintendo NX port, but either those developments are small in scale or unconfirmed. What we know for sure, though, is that the Rocket League Crossplay feature goes live tonight!
Psyonix, the development studio behind the game had confirmed back in March alongside Microsoft that they were bringing the feature to the game. What’s more Rocket League is the first game to ever get that feature on an Xbox One!
The developers already boast two million Xbox One players and the PC community is not even being counted yet. Combining the two will expand the player base and opponent pool much more.
Rocket League, now supports cross–network play between the Xbox One and Steam PC versions, making it the first-ever Xbox One game to do so. Nearly 2 million Xbox One players have competed in Rocket League™ since its launch in February 2016, but starting today, that pool of teammates and opponents grows even larger.
With this new addition, players can now easily include (or not include) cross-network rivals in both public and private matches, thanks to an easy-to-find toggle check box in the Options menu.
Indeed, Xbox One fans have been asking for the feature since so long. It was high time that Microsoft added it, and today at 3 PM PST / 6 PM EST this goes live. All the Xbox One users will get prompted if they want Rocket League Crossplay to stay on or not, though.
Next stop is going to be PS4, but right now Sony has not clearly stated what their policy is going to be about crossplay with rival Xbox One.