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Star Wars Battlefront Lacks Campaign Because of The Force Awakens Release Timing
When Star Wars Battlefront was revealed it was known that the developers are going to make use of the hype generated by Star Wars The Force Awakens movie release and time the game with it to get some boost in the sales.
However, what we did not know were the things Electronic Arts had to do in order to meet the film launch with their game’s release. Or in other words, the things they had to cut out of the game.
The shooter has a well furnished online component, but one thing that it has been criticized for was the lack of single player campaign. According to EA officials, the lack of the campaign was a “conscious decision” made so that the game didn’t have to be delayed past the release date of Star Wars Episode VII film.
Patrick Soderlund, the Electronic Arts Studios boss and the founder of DICE was talking to the stakeholders at EA’s investor day event when he revealed the reason behind the campaign being cut from Star Wars Battlefront, in stark contrast to what Peter Moore had said last year.
We made [the choice] due to time and being able to launch the game side-by-side with the movie that came out to get the strongest possible impact.
He added that although they aren’t content with the Metacritic score of 75, “the game has done very well for us and reached a very different demographic than a traditional EA game.” Well of course it did, EA doesn’t equal Star Wars, after all.
Anyhow, we are surely hoping that they will incorporate the feedback from this one into Star Wars Battlefront 2, they do have over a year before we draw near to the end of 2017 i.e. the expected release window of the sequel.