Call of Duty: Infinite Warfare Runs At 60 Frames Per Second

Call of Duty: Infinite Warfare Runs At 60 Frames per second, according to Infinity Ward. Devs are working aiming for a buttery smooth experience.

Call of Duty: Infinite Warfare runs at 60 frames per second, according to Infinity Ward. The developer spoke during a recent live stream and revealed that they will make sure to provide a seamless, buttery smooth gameplay experience in both single and multiplayer modes of Infinite Warfare.

Call of Duty: Infinite Warfare multiplayer reveal is set for E3 but its single player campaign was revealed a couple of days ago. Infinite Warfare once again takes us to a futuristic setting. Infinity Ward consulted with many Navy Seal personnel while working on the game.

Developers have created a realistic representation of military warfare. The game’s lead character is Lieutenant Reyes, main story is completely separate from Call of Duty: Ghosts. It is unclear if they are ever going to revisit Ghosts to create a sequel as they ended the first game on a cliffhanger.

Infinity Warfare uses three different types of AI – Zero-G AI, Robotic AI, new enemy AI. Call of Duty: Infinite Warfare has been in development for three years and this time has given devs the ability to push the technology further.

Call of Duty: Infinite Warfare will release on PlayStation 4, Xbox One and PC on November 4. The title will ship with Call of Duty 4: Modern Warfare remastered. It isn’t confirmed but it is safe to say that the remastered version will run at 60FPS as well with HD textures, higher resolution etc.

Modern Warfare remastered is bundled with Call of Duty: Infinity Warfare Legacy Edition, Digital Edition, and Legacy Pro Edition.

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