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Rocket League Patch 1.16 Deals With Jump Exploit
Developer and publisher Psyonix has released Rocket League Patch 1.16. The patch deals with Jump Exploit. For now the patch is only available for PC and PlayStation 4, as the release of the patch for Xbox one is not yet specified by the developer.
The patch 1.16 for Rocket League brings numerous fixes and changes but the most significant ones are the improvements to ball- bouncing behavior, ESRB rating has been dropped to E, adjustments to the for several vehicles and fixed an exploit that allowed cars to jump higher than they were intended to be. Maybe these bugs don’t affect the Xbox one version of the game because this patch 1.16 for Rocket League was not released on Xbox one.
The full list of changes and updates is below:
Improved Hitboxes for multiple vehicles to more accurately represent their models; specifically.
- Fixed Scarab and Grog’s hitboxes, which were not long enough.
- Fixed Breakout and Hotshot’s hitboxes, which were not wide enough.
- Fixed Batmobile and Breakout’s hitboxes, which were abnormally long.
- Fixed Gizmo, Octane, Ripper, and Scarab’s hitboxes, which were too tall.
- Fixed Dominus’ hitbox, which was not long or tall enough.
- Repaired collision issues that resulted in incorrect ball-bounce behavior in some maps.
- Additionally, the “Wasteland” Arena received collision improvements to eliminate inaccurate bounces.
- ESRB Rating has been lowered to “E” from “E10+” (this should just affect parental control settings).
- Fixed an exploit that allowed Battle-Cars to jump considerably higher than they were supposed to.
Recently Psyonix announced that Rocket League will be the first game to introduce cross platform play.
Rocket League is currently available for PlayStation 4, Xbox one, Microsoft Windows, Linux and Mac Os.