Quantum Break Collectibles Guide – Newspapers, Documents, Blueprints, Emails, Notes

By   /   Apr 5, 2016
Quantum Break

In addition to things like Quantum Break Chronon Sources and Pieces of Intel, Quantum Break is brimming with things just referred to as Quantum Break Collectibles.

Quantum Break collectibles range from things such as notes, newspaper clippings, documents, blueprints, e-mails, etc. and are scattered across the world of Quantum Break.

For more help on Quantum Break, read our Quantum Ripples Locations, Intel Items Locations and Chronos Sources Locations.

Quantum Break Collectibles

Quantum Break collectibles not only provide you insight regarding the events of the game, but are also required to earn 100 per cent game completion.

While most of the Collectibles in Quantum Break are in plain sight, there are a good number of them which are hidden very neatly and this is where this guide comes in!

In this guide, I have essentially provided the location of every Quantum Break Collectible in the game:

Quantum Break Collectibles Act 1, Part 1

Collectible #1
You need to interact with the Riverport University map near the archway entrance and a drunken man in red hoodie.

Collectible #2
After receiving the call from Paul Serene, interact with the flier on a table under a banner saying “Join the Protest” on the left-hand-side of the archway.

Collectible #3
While inside the courtyard, interact with a poster saying “Stop Monarch Problems” on the left-hand-side of the clock.

Collectible #4
You need to head towards the center of the courtyard and interact with a radio sitting on a chair near the large central statue; near a poster saying “Please Go Around”.

Collectible #5
After Amy’s speech, interact with the timeline pinned to a cardboard wall near Amy’s protest stand.

Collectible #6
From the location of last collectible, head inside the tent and turn on the TV to obtain another collectible.

Collectible #7
Before entering the Physics Building, interact with Doctor Kim memorial article on the left-hand-side of the building.

Collectible #8
Before entering the Physics Building, interact with Paul Serene focus article on the left-hand-side of the building.

Collectible #9
After meeting with Paul Serene, interact with the computer behind the reception desk and read an e-mail to obtain the collectible.

Collectible #10
After meeting with Paul Serene, follow him to the project lab, but do not forget to interact with Paul Serene focus article on the glass pane to obtain the collectible.

Collectible #11
You simply need to sit in front and watch Serene’s presentation to obtain the collectible.

Collectible #12
After arriving in the control room, interact with the picture of Paul and Jack right next to a Ram statue to obtain the collectible.

Collectible #13
After arriving in the control room, interact with the open laptop to read an e-mail and obtain the collectible.

Collectible #14
After arriving in the control room, follow Paul Serene through another glass door and interact with a tablet sitting on a table to obtain another collectible.

Collectible #15
Before activating the Chronon Core, interact with the blackboard on the backside of the laboratory to obtain the collectible.

Quantum Break Collectibles Act 1, Part 2

Collectible #16
After heading back into the server room, Will tells Jack that the time fracture thing will continue to get worse. You simply need to interact with the computer in the center of the room to obtain the collectible.

Collectible #17
After clearing the room with archway hallways – near the elevator – from Monarch operatives, interact with the tablet sitting on the sofa.

Collectible #18
You will see several Monarch operatives stuck in the time stutter inside the lobby. In the same area, there is a tablet on the desk behind the operatives that you need to interact with.

Quantum Break Collectibles Act 1, Part 3

Collectible #19
After arriving in the construction yard, you will see a radio inside a blue barrel right next to a dead Monarch operative. You need to interact with it to obtain the collectible.

Quantum Break Collectibles Junction 1

Collectible #20
Near the right-hand-side of the core – near the truck with Monarch Solutions logo on it – interact with the first set of dossiers to obtain the collectible.

Collectible #21
Near the right-hand-side of the core – near the truck with Monarch Solutions logo on it – interact with the map to obtain the collectible.

Quantum Break Collectibles Act 2, Part 1

Collectible #22
After dropping down to head over to an adjacent warehouse, examine the drawing of a man and a woman pointing guns at each other on the wall located on the right-hand-side.

Collectible #23
After Paul Serene declines the woman’s offer of sending more men to search for Jack Joyce, interact with the whiteboard to obtain another collectible.

Collectible #24
After Paul Serene declines the woman’s offer of sending more men to search for Jack Joyce, interact with the laptop to obtain another collectible and an e-mail from Hatch.

Collectible #25
During the sequence where Amy or Nick tell you about Monarch eliminating all witnesses from the University protest, you need to interact with the laptop near several corpses and two large windows to obtain the collectible.

Collectible #26
After letting Amy or Nick inside the small room, interact with the radio on a table on the right-hand-side of the door.

Collectible #27
After letting Amy or Nick inside the small room, interact with the laptop sitting on a crate near the map to obtain another collectible and an e-mail.

Collectible #28
After following the powerlines on the ground and reversing time to open a door, interact with a laptop to obtain an e-mail and a collectible.

Collectible #29
After following the powerlines on the ground and reversing time to open a door, interact with a radio sitting on a crate to obtain another collectible.

Quantum Break Collectibles Act 2, Part 2

Collectible #30
Before rewinding time, head up to stairs from where you came down and interact with the TV to obtain the collectible.

Collectible #31
After obtaining the previous collectible, head down towards the pallets to interact with a laptop sitting on a table to obtain an e-mail and another collectible.

Collectible #32
After arriving in the Transformer Yard, interact with the hood of the Monarch vehicle near the echo to find another collectible.

Collectible #33
You obtain the collectible just as open the gate to Monarch trailer after interacting with the ignition.

Collectible #34
After entering the trailer, get the briefcase and interact with the laptop sitting on a table to nab another collectible.

Collectible #35
After Beth Wilder tells you not to go after Nick, head to the backside of the trailer – near the exit – and interact with the laptop near a large whiteboard.

Collectible #36
After heading inside the tented area with all the scientific equipment, interact with the sign reading “Caution! Ground Zero” on the right-hand-side to obtain another collectible.

Collectible #37
Before heading down the staircase towards the scissor lift and an echo between Paul Serene and Dr. Sofia Amaral, use the Time Vision to interact with a laptop sitting on a foldable table to find the collectible.

Collectible #38
While you are inside the Medical Facility, interact with the laptop to obtain another collectible.

Collectible #39
While you are inside the Medical Facility, simply interact with the tablet.

Collectible #40
Before reaching a clearing, you will hear the sound of a helicopter. Before you leave the area, interact with a laptop to obtain an e-mail and another collectible.

Collectible #41
After reaching the clearing and Drydocks, interact with a tablet sitting on the backside of an open vehicle to obtain an e-mail and another collectible.

Collectible #42
While you are inside the munitions tent, interact with a tablet sitting on a bench to find the last collectible of the Act 2, Part 2.

Quantum Break Collectibles Act 2, Part 3

Collectible #43
After reaching the roof, head inside through an open window and drop down from a hole. Once you reach the area with black and white tiles, interact with a muse photo to obtain the collectible.

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