The Division’s 3 Story Threads Are About the Virus, Factions & Rebuilding

By   /   Jan 25, 2016
the division story

Only moments ago we shared with you a newly leaked gameplay footage for the PC version of Tom Clancy’s The Division, this time we are talking more about the game’s story.

In case you haven’t gotten the memo, Ubisoft is boasting of a rich and in-depth story experience with the shooter and the game’s associate creative director, Julian Gerighty, just explained one part of what makes it so.

Gerighty has revealed that the story of the game is going to be divided into three different threads and that each one of them will need to be uncovered step by step with the missions you take on. Uncovering the entirety of one thread will get one section of the three part story in place for you.

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Our solution here was to split the main story into three story threads. So every mission that you do is going to be linked to one of those story threads and is going to give you a little piece of the puzzle for that story thread. And once you’ve completed all the missions in that story thread you’ll have all the pieces of the puzzle that you’ll put together and get an extra piece that will give you a different perspective on that story.

More importantly, developers have revealed that those three threads of The Division’s story basically relate to the virus, the factions at play and finally at rebuilding the world.

When dealing with the story thread about the virus you will be looking into things like causes, effects and possible antidotes ; the “who created it, why they created it” approach.

Next up, you will be looking into the different factions, their “genesis,” how they came to be what they are and how you can help push them back and keep the survivors safe.

The last one is the most important here. While Gerighty stated that one part of the third story thread has to do with “putting the infrastructure back online,” the other part of this story thread is something that they are still keeping a secret. He said it is something he “can’t talk about too much.”

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What on earth could Ubisoft Massive be hiding like that, any of you enthusiastic fans of The Division have any idea?