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Bungie Explains Matchmaking System in Destiny, Uses ‘Secret Math’
Destiny is still up and strong, and it has The Taken King DLC to thank for it. The giant DLC which behaved almost like a standalone title brought a lot of new features to the game, including the skill-based matchmaking.
How does it exactly work though? Design lead Lars Bakken answered that question in the Bungie Weekly Update, letting users know of the technical details involved.
According to Bakken, Bungie uses ‘super-secret mathematical systems,’ which measure your performance and rate you as a potential combatant. There are multiple types of ratings, mainly according to different playlists, even between normal Control and the Iron Banner.
This was then expanded to cover more activities in the Crucible, and since December, Bungie activated it in all playlists.
Obviously, the changes were inconspicuous. Bakken explains why.
“in order to really put it through the paces, we needed the raw, unbiased data. That gave us great results that allowed us to learn how to make it better.”
Bungie is hoping to make everything more transparent in the near future. In addition to these technical details, Bakken also promised that some amendments to the game will be made in future updates to reduce the lag that has plagued the Crucible.
The designer did not reveal when the changes will take effect. Hopefully, they (further) address the unreliable loot and RNG system as well in the near future.