Final Fantasy XV Difficulty Modes, Warping, Altissia Exploration and Size Discussed

By   /   9 months ago
Final Fantasy XV 2

Now that Square Enix has reconfirmed that Final Fantasy XV is most definitely releasing this year, the developers are also opeing up about a number of in-game features. Recently, multiple aspects like the size of larger cities like Altissia, level of scaling and exploration allowed, difficulty modes and more were discussed.

Talking about the size of Altissia, they boast that it is so huge that “even the developers sometimes get lost there.” It is a city full of multiple cafes, ship-bourne market places and parks where you are “free to take a leisurely walk around the complex maze of streets, or ride the gondola to see the sights and there is also added enjoyment to be had looking for restaurants to visit!”

There also are some unique characters to meet in the city.

We have seen that Final Fantasy XV has some relatively larger buildings that would require more than the usual effort to fully explore. However, the game has multiple warp points in the larger buildings:

The warp ability that lets you teleport instantly to high up locations is a vital part of FFXV’s battle system. The ability to use multiple warp points in a strategic manner is especially prevalent in the game’s large scale battles over urban terrain. It is not just the buildings though, and we have also created exciting aerial battles with flying foes and gigantic boss enemies, so watch out for those.

Moving on, we know that the game is going to use a system of battle modes instead of difficulty level settings which is a pivotal part of their gameplay. It allows for both “action oriented, technical gameplay” as well as “a slower, more relaxed” approach to the fight.

People who tried out Final Fantasy XV Episode Duscae will remember being allowed to make the switch between the modes at will.

Got something to add to this? Do you think the reality of exploration will be a little different from what the developers are suggesting since the game is not being considered a fully open-world title?

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