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Fallout 4 Mods on Xbox One and PlayStation 4 will be User Created On PC
One of the most interesting things that was promised for Fallout 4 was the ability to mod the game, and even play them on the console versions. With a promise that this would come early 2016 we are yet to hear any concrete information.
While PC modders have been able to create their mods for Fallout 4, they’ve not been official. In fact Bethesda plan on providing the official toolkit soon. While they’ve not provided too many details on this, some recent Tweets from Bethesda’s Pete Hines has clarified how they will work.
When asked if Bethesda would be making mods for Fallout 4 on consoles (Xbox and PlayStation 4) his reply was that the creation of mods would be more user based:
@Da12id we usually focus on dlc and updates (and the tools themselves) and let fans do mods
— Pete Hines (@DCDeacon) January 6, 2016
Any worries of the Steam Workshop making any profits from the mods are also something that we won’t have to worry about. Pete Hines confirmed that there would be a platform that covers all three versions of the game, spanning over the PC and console versions:
@mygaffer we are using a platform that covers all three platforms. Not a platform for PC and a different one for consoles
— Pete Hines (@DCDeacon) January 3, 2016
The reason for this may be that Bethesda want to have more control over “official” mods for the game, and to keep them safe. If these mods are going to be made available to consoles they also have to be proven safe for these platforms. To see just how controlled this platform will be something revealed when we finally get a look at it.
What are your thoughts on the mod situation with Fallout 4? Are you looking forward to them coming to consoles too? Let us know your thoughts below.