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Microsoft is Working to Fix Halo: Reach FPS Issues on Xbox One
Earlier this month, Halo: Reach became available on Xbox One via Backward Compatibility program, but not without a couple of emulation issues including choppy FPS.
Those who tried the game reported that the game certainly ran better on Xbox 360. The emulated version, however, suffers from jerking and random drops which messes with the aim and kills the fun of a competitive multiplayer shooter.
Luckily, a Microsoft spokesperson has confirmed that the company is well aware of all Halo: Reach issues on Xbox One and is working to get it fixed as soon as possible!
Speaking with Kotaku; a Microsoft spokesperson said that the company knows of issues experienced by users while playing Halo: Reach via Xbox One Backward Compatibility Program and the engineers are currently looking into the matter to resolve it as soon as possible:
We’re aware some users are experiencing issues playing Halo: Reach via Xbox One Backward Compatibility. The Xbox engineering team is currently looking into the issues and are working to address them.
Halo: Reach originally released on Xbox 360 back in 2010 and became available on Xbox One via Backward Compatibility Program earlier this month.
Did you get a chance to try out the game on Xbox One? What are your impressions of the emulated version so far? Let us know in the comments section below!