Assassin’s Creed Syndicate Update 1.2 Rolls Out for Consoles

By   /   11 months ago
Assassin's Creed Syndicate

Ubisoft has released update 1.2 for Assassin’s Creed Syndicate on PlayStation 4 and Xbox One. Patch notes reveal plenty of fixes, improvements and much more.

You will notice less issues with audio, NPCs and some more stability is a part of the update as well.

Here are the patch notes.


  • Improved performance and stability


  • Fixed an issue where there was no rating for the final mission
  • Fixed an issue where the Trophy/Achievement descriptions were in English when the user put his system language to “French (Canada)”


  • Fixed an issue where the lip-sync was not synchronized with the cinematics
  • Fixed an issue where the subtitles weren’t exactly matching the audio
  • Fixed some issues with some audio missing or being played incorrectly


  • Fixed some collisions issues for carriages and trains
  • Fixed some spawning issues with the vehicles


  • Fixed some popping issues
  • Improved reactions for the allies
  • Improved reactions for NPC on the ground
  • Improved reactions for NPC on carts and trains
  • Improved navigation for NPC

Game System

  • Fixed some issues with the replay system
  • Fixed some balancing issues
  • Fixed an issue where the gun might be missing in the inventory after acquiring it in the “Whitechapel Conquest” mission
  • Fixed an unlocking issue with the Train Raids
  • Fixed an issue with the “Artisan” Trophy/Achievement


  • The Time Anomaly icon was increased to have a better visibility on the map
  • Fixed some issues with the messages for the mission in the HUD
  • Fixed some icon issues
  • Fixed some lighting issues
  • Fixed some low resolution and corrupted texture issues
  • Fixed some level of detail issues
  • Fixed issues with props in the world


  • Fixed some issues during fights with NPCs
  • Fixed issues with counter attacks
  • Fixed some camera issues


  • Fixed an issue in the Fight Club
  • Fixed an issue where the player could not enter the Time Anomaly mission
  • Fixed some issues with the mission objectives and secondary constraints not updating properly
  • Fixed issues with the fast travel
  • Fixed some issues where the missions could be blocked after some cinematics
  • Fixed some issues with Crawford Starrick in the last mission, “A Night To Remember”


  • Fixed some issues with the coerce system
  • Fixed some issues with the cover system
  • Fixed some issues with the parkour and navigation
  • Fixed some animation issues
  • Fixed some camera issues
  • Fixed some issues with the rope launcher
  • Fixed an issue where the player could sometimes fall under the map

Assassin’s Creed Syndicate is in a much better condition than Unity, but it still needs some improvements. Good to see fixes arriving.

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