These Star Wars Battlefront Beta Issues Have Been Addressed

By   /   Nov 16, 2015

Star Wars Battlefront beta has given a lot of feedback to the developers and in return, they are including the changes they have made based on the feedback, to the final version of the game.

The most important tweak was made to the partner and party system; now “it will be possible to join a friend via the Xbox Friends app, and you’ll also be able to see your party friends in-game (look for green dots on the map).”

Talking of Spawning, the developers have said that “we’ve added combat areas that are different for Rebels and Imperials to mitigate spawn camping, and the spawn distances for the two teams have been adjusted on the first uplink.”

Talking of weapons now, the have “balanced with bullet drop and slower projectile speed” for Cycler Rifle to make it more deserving. AT-ST and AT-AT have been given a few weak spots so that they are not considered next to impossible to beat. Lastly, damage balancing has also been done for vehicles, troopers, Star Cards, and ion weapons.

Here’s what they have changed with the Heroes and Villains of Star Wars Battlefront:

Two things we decided to remove were the automatic damage done to heroes over time, and the ability of getting health back when killing enemies. Ultimately, we think this will perfect the power fantasy of playing as these characters.

Of course there are going to be other things that have been changed up in Star Wars Battlefront, but these are definitely the highlights.

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