Homefront: The Revolution Will Run at 1080p/30fps on Consoles, Unlocked on PC

By   /   Nov 5, 2015
Homefront The revolution DLC

Homefront: The Revolution won’t be released until sometime in 2016, but today we got some positive news about it. It looks like the game will be running at 1080p on consoles, though the framerate will be 30fps, on the PC this will be unlocked.

These details were revealed in an interview with CJ Kershner, the Senior Narrative Designer at Dambuster Studios with WCCFTech. On the performance of the game he had this to say:

As far as I know, it will be FullHD. We’re targeting 30FPS on consoles, and on PC it’s whatever hardware you’ve got that you can throw at it. We’re obviously constantly optimizing the engine and again, like I said, trying to make the most out of the hardware; those numbers shift depending where we are in development, but our final target is 30 on consoles.

This will be possibly with the use of Physically Based Rendering and the latest tech available for CryEngine.

We do have Physically Based Rendering. Some of the more technical aspects I’m not totally up to date, but we’re constantly adding new things to CryEngine 3 and optimizing it to really get the most of all the hardware that we got available.

One of the smaller touches that has absolutely no gameplay value is that, when it rains, there are puddles that form in the street and then when the sun comes out those puddles slowly dry up.

It’s hard to encourage players to just stand there and watch water evaporating, but it’s one of those little touches that we’ve added that really makes the city feel very vibrant and dynamic and alive.

We’ve also got a lot of other interesting things going on with our rendering, with our particle system; the goal is that every time a player enters an area, whether it’s day, whether it’s night, whether it’s raining or it’s foggy or clear, you get a very interesting and visually arresting scene as your playground.

Be sure to check back at WWCF Tech when they have the full interview with Kershner. Obviously they have plenty of interesting details to reveal about the game.

What are your thoughts on the use of CryEngine 3? Are you impressed with 1080p in consoles if it can only manage 30fps? Let us know your thoughts below.

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