Electronic Arts Reports Financial Results for Q2 FY2016

By   /   Oct 30, 2015
Electronic Arts EA

Electronic Arts has always been in the news for their financial performance which has been fluctuating for a while in addition to the repute of the company which sunk a couple of years ago.

Nonetheless, the financial results reported by them for the second quarter of financial year 2016 are out and there are some interesting takeaways in there.

The Chief Executive Officer at EA, Andrew Wilson sound very positive about the next quarter with titles like Need for Speed and Star Wars Battlefront standing on the marks for a release.

It’s been a great quarter. Our EA SPORTS titles are connecting millions of passionate fans around the world to each other and the sports they love, we have new mobile experiences for our players, and deeply-engaged communities in our live services. With Star Wars Battlefront launching in less than three weeks, and a stunning new Need for Speed just days away, we’re excited for the holiday season and the remainder of the fiscal year for Electronic Arts.

First and the foremost, Electronic Arts boasts that FIFA and Madden NFL franchises have made EA the #1 publisher on PlayStation 4 and Xbox One for the said quarter. Also, the gamers that are playing their sports titles has increased by 30% year-over-year.

Making a record for the history of EA, the Star Wars Battlefront open beta raked in 9.5 million players! Where as, above 6 million monthly average players have been gracing Battlefield Hardline and Battlefield 4.

It was advised that Electronic Arts will achieve $1.075 billion non-GAAP net revenue but actually, the Q2 FY2016 allowed them to reach $1.146 billion. However, this is not the whole picture, the company has once again recorded a net loss of $140 million.

You can pick up the entire financial results from Businesswire here.

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