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Heroes of the Storm Bug Lets You One-Shot Everything You Come Across
Blizzard’s Heroes of the Storm has gotten a good amount of following as it gradually expands to challenge the likes of League of Legends and DOTA 2 in the MOBA genre’s competition.
The game is for the most part decently balanced and offers a large set of characters from the various games in Blizzardverse. However, one particular character of interest seems to be Tassadar from StarCraft 2.
He’s like any other character on your regular day, but one rather shady YouTube video shows him doing something severely abnormal. The video, shared above, starts off with Tassadar’s team pretty badly beaten and losing.
The player controlling Tassadar begins the regular task of defending his bottom lane, but then goes on to do something bizarre. The jungle (neutral) enemies he hits with his basic attack die in one hit. Not only that, but as the video progresses, it becomes apparent that Tassadar’s basic attack is one-shotting turrets, doors, and just about everything that is coming in his way.
What’s interesting is that every time Tassadar one-shots a target with his attack, the game seems to lag badly. His special abilities seem to be working normally, but his individual basic attacks are destroying things that should take at least ten hits to destroy.
We’re not sure if this is a bug or a hack, but it seems certain that the player controlling Tassadar is aware of this exploit, and uses it to push his team to the enemy base and destroy their core. Whenever confronted by enemy players though, the player controlling Tassadar deliberately goes motionless – an obvious maneuver to hide the exploit from opponents.
Blizzard has told Kotaku that this could be an isolated one-time bug that was exploited by the player. However, these is still a possibility that it could be a repeatable exploit that is waiting to be abused.
Have you come across such a thing during your Heroes of the Storm experience? If you have, please do share with us in the comments section below.