Square Enix Promise Hitman will be Complete at Launch and No Micro-Transactions

By   /   1 year ago
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With all the ambiguity around Hitman, Square Enix Europe CEO Phil Rogers has commented on the release. Easing some of the fear over what we’ll be receiving on the initial release he made clear exactly what Square Eniq are aiming for.

On the most important aspect, the release of the game, and the ever controversial micro-transactions he had this to say:

“It’s game first, we want to keep the business model very simple. There’s going to be one price, so we’re not talking micro-transactions, and it allows us to evolve the content itself… Gamers don’t want unfinished content, so we’re being very clear. This is going to be AAA, polished – Hitman as you’d expect. But we can continue to create experiences, so the world only expands. We’re experimenting.”

To further show confidence in their plans, he brought up Just Cause 2, and the success found with that:

“To use Just Cause 2 again as an example, we left that world from a production standpoint three months before we shipped the game, and yet consumers have spent the next five years in that world. If we’d continued to evolve that world for consumers we think they would have enjoyed it.

That works very well for Hitman, that world and that gameplay in particular. But for all of our games we’re looking for ways to expand and to get more content to consumers. If there’s stuff we can share and ideas to bring across, we could use them in different games.”

Looking at what he says, this does make a lot of sense. Hitman is a game that does tend to allow for experimentation. With Hitman: Absolution each level had a sandlot style which allowed players to plan their own form of attack. Just as Just Cause 2 is still played, so is this version of Hitman, for both speed runs, and the contract mode, which allows for a further extension to the game.

If done right, a more experimental and expanding version of Hitman could be a very interesting prospect. The lack of micro-transactions will also be very welcome. We’ll just have to see what is deliver in December, and if the game will be able to fend off any pre-order disasters.

Do Phil Rogers’ words make you more hopeful for Hitman? Let me know your thoughts below.

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