Fallout 4 Combat System Will Feel Fresh, Old Dogs Can Learn New Tricks

By   /   Aug 31, 2015
Fallout 4 Concept by Bethesda

Fallout 4 was the biggest surprise of the year and the popular series will see some new features in its 4th installment.

Fallout 4 takes things to a whole new level in terms of combat, customizations and the sheer scale of the game. Combat system especially will feel like a breath of fresh to air to long time fans, and newcomers will find it easy to get use to.

The latest issue to OXM magazine gave us new information regarding weaponry system, as well as the combat system. We were told that Fallout 4 will bring plenty of new weapons, along with some old ones.

OXM describes combat as “smooth, precise, flowing aim, it now looks more feasible to duck, weave and improvise to one’s heart’s content.”

though of course levels, stats, probabilities and gear quality will still underpin the whole affair.

Choke points, smartly-placed cover and new tactical opportunities look to be rife. Every combat scenario seen so far – whether in the cramped, winding environs of Fallout 4’s picturesquely cluttered residential wrecks, or played out as part of a roaring, multi-layered, open-air stand-off with snipers, Ghouls and gunships – has felt exhilarating, unpredictable and truly dynamic. And of course stealth, crunching melee hits and non-violence are still entirely viable.

Returning weapons include Fat Man, Minigun, Plasma Weapons and Baseball Bat; while new additions include Junk Jet, Pipe Pistol. Junk Jet will let you fire different items at the enemy, including trash. On the other hand, Pipe Pistol can be upgraded to a rifle and is made out of rusty metal pipes and springs.

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