Final Fantasy VII Remake’s Combat has “Dramatic Changes,” Says Square Enix

By   /   Jul 30, 2015
Final Fantasy 30th anniversary sale

Whether you think the changes planned by Square Enix for the combat system of Final Fantasy VII are unwelcome or not, Nomura-san is sure that the game will feature “dramatic changes” when it comes to the way combat works in the game.

We think that the Final Fantasy VII remake cannot move away from turn based combat, but that doesn’t mean we know what exactly is going to change in the game unless the developers shed some more light on the topic.

That being said, here’s the comment from Tetsuya Nomura of Square Enix who has been featured in Official PlayStation Magazine recently in a discussion about the changes expected in the game’s combat system:

Read More Hajime Tabata Talks About Final Fantasy XV, Prompto and Optimization

We are bringing dramatic changes to the Final Fantasy VII Remake so we’re hoping that you’ll look forward to additional information that we’ll be able to release when the time comes.

And of course, that being said we want to clarify: we’re not going to be changing it into a shoote [sic] or something like that. We are going to be bringing dramatic changes, but we want to make sure it’s still recognizable.

Public opinion is varied when it comes to changes, some say that since it is a remake and not a remaster you should expect changes (and that change should be welcomed) while others believe that the topic is highly debatable.

I think there is a reason why the game mechanics and combat system needs to be kept the way it is, but do you agree?