In today’s video, we discuss something subjective – are video game remasters good or bad? And...
The Phantom Pain Map said to be 60 Times the Size of Ground Zeroes’
Metal Gear Solid V: The Phantom Pain is causing many conversations around the internet. With all the drama around it, it is nice that some people are discussing the game itself, rather than the background spats between Hideo Kojima and Konami.
On Reddit an image has been shown that shows the Afghanistan map in comparison to the one for Camp Omega from Ground Zeroes. Really, this should come as no surprise when you consider the fact that Ground Zeroes was not a big game. Metal Gear V: The Phantom Pain is going to offer much more of a gaming experience, hopefully on an epic scale.
Looking at the map it’s stated that it will be sixty times the size of Ground Zeroes’ map of Camp Omega. Though on the Reddit post some argue it is even bigger.
While this does appear impressive at first you have to remember, it is more of a case of what the game does with the provided environment than how much space is provided. If a lot of this space is just wasted and not used, no matter how big the map is, it may be just wasted area. Which could be the case with an area like Afghanistan.
We’ll have to wait until we play on the game to discover if this is the case or not.
Metal Gear Solid V: The Phantom Pain is comong to Playstation 4, Xbox One, Playstation 3 and Xbox 360 September 1, with the PC version coming to Steam September 15.
Is the size of the map for The Phantom Pain important to you, or is it more important how the environment is used? Let us know your thoughts below.