Virtual Reality vs. Augmented Reality in Gaming and Need for Social Elements

By   /   Jul 21, 2015

When the end users look at the path on which the gaming industry is going the future seems rather confusing. For instance we have virtual reality as well as augmented reality as two pathways that have been debated on for so long and yet no one is sure which one to pick.

The ideas behind both of the technologies are impressive, they take the mundane life around you and turn it into something different either by replacing it with a virtual world altogether or by augmenting it with virtual objects. Facebook’s Oculus is spearheading the former while Microsoft HoloLens leads the race among the latter.

So which one is better?

Now it is a fact that bringing a person to a whole new fabricated world i.e. Virtual Reality, is something that should ideally appeal more to game developers. They get to take you wherever you want and give an experience much more immersive than any before.

It is also a fact that it comes with the limitations of isolation. Firstly, the working space around a virtual reality headset has to be organized. The person using it is not aware of what is going on around him in the real like which, despite being an indicator of high immersion, is also a limiting factor.

Why is that a limiting factor you might ask. There are more than one answers; firstly, isolation in itself is not the most desirable condition by any human being; you are cut out from the real world which is not really an ideal state of being.

More importantly, we have all noticed how interesting everything gets with the inclusion of social features. Being able to socialize is cardinal to our lives now a days and Virtual Reality, as it stands right now, is definitely lacking at that.

Oculus Rift has a socialization problem which Microsoft HoloLens inherently doesn’t. With Augmented reality you are connected with the real world around you and in its current state that makes it more suitable for use.

It is not just me but even the head of Disney Interactive recently expressed the same before adding that he would rather go with Augmented Reality instead of Virtual Reality in terms of future platforms for the Disney Infinity franchise.

Moving on, it is also a fact that in terms of development of the technology VR is far behind AR. Microsoft and Google both are investing time and money into the latter and we already have some of the first products out in the markets. It is going to take some time for VR to come to terms with the right balance needed as well as in order for it to be the prime destination of videogames industry in general.

Featured Videos

Hot Right Now


The AMD Ryzen CPU Hits The Right Marks, Just Needs Right Price

The AMD Ryzen CPU was demoed recently and what a demo it was. AMD showed that the upcoming AMD...

by   /   Dec 15, 2016
Death Stranding leak

New Death Stranding Leak Revealed The Name Of Norman Reedus’ Character

Hideo Kojima rocked the internet with the reveal of Death Stranding trailer at The Game Awards...

by   /   Dec 15, 2016
Video Game Remasters

Untold Stories of Video Game Remasters – the Good, Bad, and Ugly

In today’s video, we discuss something subjective – are video game remasters good or bad? And...

by   /   Sep 9, 2016
Video Game Villains

Top 10 Invincible Video Game Villains Who Just Won’t Die, No Matter What

We all are accustomed with video game villains and the story usually concludes with the fall of...

by   /   Aug 18, 2016
Panasonic 3DO

Top-10 Retro Consoles You Never Knew Existed

Video gaming has come a long way! While we are well-acquainted with the likes of Xbox Scorpio and...

by   /   Aug 17, 2016
Load More