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Dead Island 2 Director Gives Reason for Separation from Yager
Dead Island 2’s development has been bumpy, to say the least, but the biggest bump for the fans came yesterday when Deep Silver announced that it was parting ways with YAGER, the developers of the original Dead Island game.
Fans shook their heads in disbelieve as they saw it as yet another complication in the game’s production, but Deep Silver has attempted to reassure gamers by attempting to give out some clarification.
Deep Silver’s managing director Timo Ullmann provided a statement to Games Industry. According to Ullmann, the clearest and biggest reason for the parting ways was creative differences between the two studios on their vision for Dead Island 2.
“Our team is made of the best creative minds and tech specialists, who all share a common identity. The team worked with enthusiasm to take Dead Island 2 to a new level of quality. However, Yager and Deep Silver’s respective visions of the project fell out of alignment, which led to the decision that has been made.”
YAGER’s contribution to the gaming world isn’t limited to Dead Island; the developers were also responsible for bringing forth 2012’s brilliant story-oriented third-person shooter game Spec Ops: The Line.
Dead Island 2 is in development for the PlayStation 4, Xbox One, and PC, and is targeting a release in 2016.