Uncharted 4 Level Design and Vehicles Discussed By Developers
The demo for Uncharted 4 we saw during the E3 press-conference of Sony blew us away and showed just how capable Naughty Dog is.
Uncharted 4 will end the story of Nathan Drake with a bang and adds plenty of never before seen features to the game. All thanks to the power of PS4 and the talent of ND.
The game will feature driveable vehicles for the first time and comes with a much needed open-ended level design. Something that we didn’t see in previous installments.
Speaking about the game and its new features, Neil Druckmann and Bruce Starley spoke during an interview and said:
We wanted vehicles to be added in previous games, and they were there, but now they are driveable for the first time.
The players therefore have their foot on the gas pedal constantly, but the Jeep is also used in other ways, you can simply get in, get out and explore the area. We have extremely opened the levels, so players can travel long distances.
However, it was said that Uncharted 4 shouldn’t be considered an open-world game, they are trying to tell a complex story with complex gameplay mechanics, which restricts them from going fully open-world.
Neil Druckmann said that they increased Nate’s repertoire of skills, but also made sure that each of his movements are fluent and go well with each other. There is a new cover mechanic for example, which allows Nate to sit lower on the ground behind sandbags.
Uncharted 4 is slated for a release in Spring 2016 exclusively on PlayStation 4.