In today’s video, we discuss something subjective – are video game remasters good or bad? And...
Metal Gear Solid V: The Phantom Pain Could Feature More than 100 Hours of Gameplay
Metal Gear Solid V: The Phantom Pain is just 3 months away from release in September, and we expect it to be at least three times as big as the puny Ground Zeroes precursor that was released last year.
According to a PlayStation Access video in which specific gameplay footages have been shown, the journalists talked about how a Konami representative walked in while the game was being played, saying how he is about to finish the story in 50 hours, yet has only covered a total of 52% of the game.
This goes on to suggest that Metal Gear Solid V: The Phantom Pain may well have content worth over 100 hours of gameplay time. This is fantastic news, but not much of a surprise considering that the MGS series has gone towards open-world play.
Open-world games generally tend to be much larger than conventional stealth-action games like the previous MGS, which is why it is expected that there would be so much to do in the vast jungles, deserts, and highly secured enemy compounds.
Metal Gear Solid V: The Phantom Pain is alongside Ground Zeroes is the continuation of Big Boss’s story following the events of Metal Gear Solid: Peace Walker. Ground Zeroes was set as a precursor for The Phantom Pain, and the upcoming title will be largely based on the events of last-year’s game.
The Phantom Pain is set to be released on September 1 for PlayStation 4, PlayStation 3, Xbox One, and Xbox 360. The PC version will be available two weeks later – on September 15.