In today’s video, we discuss something subjective – are video game remasters good or bad? And...
The Witcher 3: Wild Hunt PC Review – An Unforgettable World of Captivating Storytelling
CD Projekt RED has taken great pains to ensure that The Witcher 3: Wild Hunt impresses players from the moment they set foot in its exceptional world of magic, violence, and captivating storytelling.
The magnitude of that attraction only increases as you delve deeper into the third chapter of this dark fantasy series.
Between exploring forgotten tombs and accepting contracts on epic fantasy beings, ambushing bandit camps and holding off eldritch beings, swimming for lost treasures and helping in local affairs, you’ll still have to carve out enough time to just simply appreciate the beauty of the world CD Projekt RED has created.
Players once again fill the shoes of Geralt of Rivia, a freelance monster hunter with an extensive knowledge of alchemy, magic, mythical creatures, and swordsmanship.
With indistinguishable white hair, a scar over the left eye, and two deadly swords strapped to his back, you’ll often find being hailed by people around you.
Guards will taunt you, drunkards will diss you, and locals will fear you. The game makes it apparent that your kind is misunderstood and you’ll learn early on that trouble is always quick to find you because of it.
The consequential nature of each scenario will have you decide whether confrontation is avoidable or not. The excellent writing put in by the developer makes it so that there is always a different way to go about the game.
You’ll rarely find yourself following the same old beaten path, and monotonous interaction is not something The Witcher 3: Wild Hunt excels in. This goes beyond the usual decision making between good and evil found in role-playing games.
You do not necessarily get to choose to be a paragon throughout the game. Some quest lines will end bitterly either way, and your actions will just get to decide between the lesser of the two.
Elsewhere, your decisions might also decide the fate of characters; which can be surprising since you never really know for what end you are making your decisions for.
For the most part, the game’s primary storyline has Geralt searching for Ciri, his one time ward who is being pursed by spectral cloaked knights called the Wild Hunt. Players will end up traveling from town to town, village to village, performing services for locals in exchange for more information to Ciri’s whereabouts.
In all fairness, the prospect to such a setting might sound bland at first. That is until you come across the accentuating side-quests, which are so brilliant in their design that you might take them as part of the main story.
One, A Towerful of Mice, is a prime example of how a quest doesn’t necessarily have to feature loads of action and prominent characters to leave an everlasting mark on you.
As for the main storyline itself, you can expect some of them to leave you emotionally drained. The Bloody Baron’s quest line is probably one of the best quests I’ve come to experience in recent times.