The Witcher 3 Novigrad Secondary Quests Guide

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Witcher 3

With over 150 Secondary Quests to choose from, The Witcher 3 has no lack of tasks to keep players hooked even after they’re done with the Primary Quests. Secondary Quests are usually triggered after reading an Area Noticeboard or examining certain locations.

For more help on The Witcher 3, read our Character Builds Guide, Romance Guide, Endings Guide and Gwent Cards Locations.

The Witcher 3 Novigrad Secondary Quests

The region of Novigrad has quite a lot of Secondary Quests to offer to players. Following is a summarized walkthrough of all the Secondary Quests that you can find and complete in The Witcher 3:

Novigrad: Farcorners and Grassy Knoll

The Dwarven Document Dilemma
Location: Seven Cats Inn

Speak with Rostan Muggs near the Tretogor and agree to help him. Head over to bridge east and use your Witcher’s Sense to follow the trail down the hill into the Seven Cats Inn.

Once you’re inside, speak with Gerd and choose Axii Sign, play a round of Gwent, or engage in a Fistfight. Once you’ve acquired the desired paperwork, head back to Muggs and conclude the quest.

Karmic Justince
Location: Tretogor Gate

Head to alleyway between Tretogor and Southern Gate at night and you’ll come across a couple of Scoia’tael beating up a merchant. It’s entirely your choice whether you wish to free the merchant or let the Scoia’tael beat him up. However, if you help the merchant, you’ll receive some Crowns as a reward.

Witch Hunter Raids
Location: Glory Gate

You need to head to Remi Villeroy front door and you’ll come across two Witch Hunters banging on his door. In order to acquire some Runestones for your trouble, you need to intervene and help the Mage defeat the two Witch Hunters – the quest then concludes.

Novigrad: Hierarch Square and Glory Lane

A Feast for Crows
Location: Gate of the Hierarch

Use your Witcher’s Senses to follow a trail near the small stone bridge north of the Gate of Hierarch. After you reach the corpse, examine it and loot the key.

Use your Witcher’s Senses once again to follow the trail of the murderer into a wooden hut. Once you head inside, you can either leave the bandits or slay them all followed by using the key to find the Hidden Treasure.

The Flame of Hatred
Location: Hierarch Square

To start, speak with the Preacher of the Eternal Fire. At this point, you can either mock the man and ask him to leave the city or leave him be.

If you, however, decide to threaten him; his hired mob will confront you somewhere down the road. If this happens, you can always slay them down and conclude the quest. Oh, and don’t forget to loot their corpses!

Message from an Old Friend
Location: Hierarch Square

Head inside Books and Scrolls in northern Hierarch Square and speak with Marcus.

After you speak with him, you can either loot all his books or the one that the owner mentioned. This is everything that you need to do to complete this simple optional quest.

Racist of Novigrad (I and II)
Location: Novigrad

You need to head over to North of Portside Gate to come across a female elf being harassed by a group of bandits.

You can either side with bandits or save the female elf. After saving the female elf, head over to Southeast of Tretogor Gate and you’ll come across another elf about to take a beating. Once again you can either save the elf or be on your way.

Suspicious Shakedown
Location: Gate of the Hierarch

Head over to south of Gate of the Hierarch and you’ll come across a small group of bandits harassing a merchant.

You can either cut down all the bandits in the area or use Axii Delusional Level II to make yourself a bit more convincing. Whatever you decide, speak with the merchant afterwards to conclude the Secondary Quest.

Novigrad: Dockside and Silverton Districts

Black Pearl
Location: The Golden Sturgeon

To start, you need to speak with soldier named Nidas near the Golden Sturgeon.

Agree to help him and meet him near Arinbjorn, Skellige. After you meet up with the man, let him take the lead and follow him in his quest of the Black Pearl. You need to dive down into the water, and use your Witcher’s Senses to acquire the Black Pearl.

After you’ve acquired the pearl, head back to the shore and save Nidas from the attacking Drowners. After you save him, meet the man at the Golden Sturgeon to receive your reward.

Drunken Rabble
Location: The Golden Sturgeon

While roaming in the area, you’ll come across some drunkards who will ask some of your coin.

If you refuse them, they’ll drag you in a fistfight. Defeat them to conclude the quest. If you, however, fail to defeat them, you’ll wake up near a gutter with a small amount of your coin missing.

Hey, you Wanna Loot at my Stuff?
Location: Hierarch Square

Head to the Northwest Harbor or Silverton and speak with a Halfling Merchant in the area.

Once the Witch Hunter patrol arrives in the area, you can either uncover the true identity of the Halfling Merchant or lie to them. If you lie to them, use your Witcher’s Senses to track down the merchant and speak with him to conclude the quest – the merchant will remain available after that!

Strumpet in Distress
Location: Novigrad Docks

Near the docks, speak to the woman being threatened by a hooded man.

After the woman tells you that she can handle herself, you can either use Axii Delusion Level 2 on the hooded man, threaten him normally, or leave as the woman said.

Any option you choose reveals that the man was acting and you killed his mood due to which the prostitute didn’t get paid.

Warehouse of Woe
Location: Portside Warehouse

Head to the Portside Warehouse in the Harborside District and you’ll come across two traders accusing each other for having a monster inside the structure.

Agree to slay the monster and head inside to find a Nekker. After you slay down the monster, use your Witcher’s Senses to uncover that the Dwarf brought in the monster. You can either tell the merchants or remain quiet and accept your reward.

A Walk on the Waterfront
Location: Novigrad Docks

Head to the western side of south docks in Novigrad and you’ll come across a nobleman threatened by a couple of bandits. You need to intervene before they gut him out. After slaying down the bandits, agree to escort the nobleman to his destination.

A little down the road, you’ll again get attacked. Throughout the quest, you need to protect the nobleman at all costs. After the nobleman meets with his trader, you’ll have a little choice to make.

Do that and conclude the quest.

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