Red Dead Redemption Dev Working on Open World Game With “State-of-the-Art” Graphics and “Dynamic Multiplayer”

By   /   May 22, 2015
Red Dead retribution

A series of online job listings have revealed that Rockstar San Diego is currently working on a new title that is going to feature “dynamic multiplayer,” integrated within “all areas of gameplay.”

The long running rumors of the developer working on an open world game have finally been confirmed with the job ad also mentioning “open-world game elements” to be involved with multiplayer.

The studio which previously worked on the critically acclaimed Red Dead Redemption game for the last-generation consoles, is now settings its focus on “state-of-the-art” visuals for its new project.

Another listing is seeking for a Graphics Programmer, who is going to “develop new and enhance existing graphics technologies (rendering, lighting, shadows, shaders, culling, scene management and others).

With the amazing success of GTA V, it only makes sense for the studio to take advantage of the open world setting and while at it, utilize the power of the current-generation consoles to introduce yet another breathtaking world.

As for platforms, a job ad for an Animation Programmer specifically mentions the PlayStation 4 and Xbox One. It’s unclear whether this means the project to be exclusive to consoles, or if Rockstar is planning to follow a similar path and delay the PC version for an extended time.

In total, Rockstar San Diego is searching to fill 36 open positions which are spread across a variety of fields. The studio’s last game was released five years ago, and it’s speculated that it could be working on continuing the Red Dead Redemption franchise.

Source Rockstar Games

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