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F1 2015 Delayed by a Month
The release of F1 2015 has been pushed back by a month, Codemasters has revealed.
Previously announced for a release on June 12, the developer’s latest installment in Formula One racing is now pegged for a launch on July 10.
Codemasters has not provided any reason for the one month delay. Usually, such extensions are taken up by developers in order to further polish down the game and spend time removing bugs to guarantee an excellent experience.
F1 2015 is in development for the PlayStation 4, Xbox One, and PC. This is going to be the first time for the series to land on the current-generation consoles.
Codemasters previously confirmed that they are aiming for F1 2015 to run at 1080p native resolution on the PlayStation 4 with 60 frames-per-second, and 900p resolution on the Xbox One with the same 60 frames-per-second mark.
“On console we’ve had it very, very close to 60fps, certainly on PS4,” F1 2015’s game designer Steven Embling explained back in April. “Everyone at the studio is doing a fantastic with the optimisation, and we’re in the final couple of months before release where there’s a big push that we hit that 60fps, and that’s the plan.”