The Witcher 3 Endings Guide – How to Get All Story and Character Endings

By   /   May 20, 2015

The Witcher 3 Wild Hunt has come with a lot of variety when it comes to endings sequences. For a completionist (or simply a big fan of the series), knowing what they are and how to get to them is highly important.

SPOILER WARNING: Contains heavy story spoilers. You have been WARNED!

For more help on The Witcher 3, read our The Witcher 3 Character Builds, Romance Guide, Alchemy Guide and Gwent Cards Locations.

The Witcher 3 Endings

There are three playable main-endings in the game for the Critical Path Main Quests and we have explained each one of them below.

There are certain conditions (require decisions) that will need to be met in order to be able to play them, so we have listed down those too.

Something Ends, Something Begins – Ending #1

This ending is going to be dependent upon the choices you have made in the story. In order to achieve it you should have made three of the following four decisions:

  • In Act II: Main Quest: Blood on the Battlefield you must have chosen to drink with Ciri over playing snowball.
  • In Act II: Main Quest: Blood on the Battlefield you must not have refused the coin from Emhyr when you visit with Ciri.
  • In Act III: Main Quest: Final Preparations you must not have let Ciri go alone and instead you should have talked to Lodge of Sorceresses.
  • In Act III: Main Quest: Battle Preparations you should have given the necklace of Lara Dorren to Ciri.
  • In Act III: Main Quest: Battle Preparations you should have stopped Ciri from going to the grave of Skjall.

Objective: Talk to the Werewolf

Through the Crookback Bog, turn eastwards to meet the werewolf and after the dialogue the werewolf is given two choices.

If he answers “no” you fight him and kill him before the game pushes you forward to locating the crone for which you go east, past the swamp to Crookbag Bog Orphans’ Village.

On the other hand, you and the werewolf set out together with him taking the lead. You will come across a group of hunters and two optional objectives will let you either follow Berem or fight the hunters.

If you fight you have to defeat all 10 of them as well as the two dogs in order to come out victorious. Either way you continue east afterwards (following Berem) until you reach the path to Crookbag Bog Orphans’ Village where you tell the werewolf to leave.

In the village you meet crone, coax her away from the tapestry and start the fight after some dialogues. You will face two drowners, a grave and a water hag as well as Weavess.

The crone turns into a bunch of crows, and you cut the head from last Ladies of the Wood. In the shrine you find a box with Ciri’s Wolf Medallion and sit with you head in your hands.

Something Ends, Something Begins – Ending #2

Just like the first ending this one is also going to be dependent on what decisions you made through the story – just a bit more complicated. So in order to reach this conclusion you should have made at least three of the choices below.

In case you chose against three or more of these decisions Ciri will be dead and the Ending #1 (above) will be enforced.

  • In Act II: Main Quest: Blood on the Battlefield you must have chosen to play snowball with Ciri over drinking with her.
  • In Act II: Main Quest: Blood on the Battlefield you must have refused the coin from Emhyr when you visit with Ciri.
  • In Act III: Main Quest: Final Preparations you must have let Ciri go alone to talk to Lodge of Sorceresses.
  • In Act III: Main Quest: Battle Preparations you should not have given the necklace of Lara Dorren to Ciri, letting her tear up the laboratory.
  • In Act III: Main Quest: Battle Preparations you should have gone with Ciri to the grave of Skjall.

Other than these, you should have taken these two decisions as well:

  • In Act II: Main Quest: Blood on the Battlefield you must have went to Vizima and took Ciri to Emhyr.
  • In Act II you must have completed Assassins’ Quests (which include Side Quests An Eye for an Eye, A Deadly Plot and Redania’s Most Wanted). Then in Act III you should have managed to complete Side Quest: Reason of State, sided with Vernon Roche after killing Radovid which would lead to Rednaians and Radovid losing thee war against Nilfgaardians and the emperor.

Objective: Talk to the Hunter

At the White Orchard tavern you refuse hooch when you are with Dandelion and Zoltan and the story starts. Here either Triss Merigold will join you, or Yennefer will smile at you depending on who you romanced.

If you didn’t romance anyone you will notice an empty chair. You will be given the option to help a peasant with the horse bringing Side Quest: Faithful Friend, or not.

Objectives: Find Ciri, go to the griffin’s nest, slay the forktail

You will find Ciri across the frozen lands on the western sides. When you talk with her she says she wants to see the griffin’s nest.

In order to get to the nest you take the southern path and take the stone ledges upwards. There is a crevasse that you jump across but as soon as you reach the nest, a forktail attacks; fight it and kill it.

Ciri is still frustrated by something so you suggest a fishing trip.

Objectives: Go to the lake, get rid of the bear, fish with Ciri, collect the four fish

In order to reach the lake you should go northeast past the Abandoned Village and go down the slope to reach the lake. There will be bear which you can either kill, or scare away with a crossbow bolt or a bomb.

You have no rods, so pick a bomb and thrust it into the fishing hole. After it explodes, the hole is opened and four fish come up. Catch them using your Witcher senses.

Objective: Go for a walk with Ciri

You should follow Ciri in the woods where you remember the past and play around joyfully in the snow. Then you head back almost to the northern side while still recalling old times.

Thereon, Ciri departs to meet Emhyr but before that you have a talk. You reconfirm if she is doing what is her own choice, to which she says yes. Your answers won’t matter here and she will hand you the sword before leaving.

Something Ends, Something Begins – Ending 3

The ending will depend on the decisions you have made in the past, and in order to get to this conclusion, you must have made at least two of the following four choices. Going against three of these would mean Ciri is dead and Ending #1 gets enforced.

  • In Act II: Main Quest: Blood on the Battlefield you must have chosen to play snowball with Ciri over drinking with her.
  • In Act III: Main Quest: Final Preparations you must have let Ciri go alone to talk to Lodge of Sorceresses.
  • In Act III: Main Quest: Battle Preparations you should not have given the necklace of Lara Dorren to Ciri, letting her tear up the laboratory.
  • In Act III: Main Quest: Battle Preparations you should have gone with Ciri to the grave of Skjall.

Other than this you should ensure the following:

  • In Act II: Main Quest: Blood on the Battlefield you must NOT have went to Vizima or took Ciri to Emhyr.
  • Or, a few scenarios with regards to the war, Nilfgraad, Radovid and Dijsktra.

You will get three different endings inside this conclusion.

In order to get the first two, in Act II you must have completed Assassins’ Quests (which include Side Quests An Eye for an Eye, A Deadly Plot and Redania’s Most Wanted). Then in Act III you should have managed to complete Side Quest: Reason of State.

Here’s how the scenario is effected by these decisions:

Ending #3A
You supported Vernon and Thaler, and killed Radovid resulting in a Nilfgaardians rule. Now the leave this land and the emperor’s troops are shifted from Vizima Palace. Temerian army reclaims it.

Ending #3B
You supported Dijkstra and killed Radovid, resulting in Dijkstra’s rule. He is not shedding a lot of blood but his army is looking for conspiracies and pushing spies and crown allies away.

Ending #3C
This is the third scenario that takes place if you didn’t fulfill the requirements above. You have not completed Side Quest: Reason of State and Radovid is alive. Emperor wishes to get away from Vizima, there are oppressing witch hunters; the ending comes with an atmosphere of low hopes and courage.

Featured Videos

Hot Right Now

AMD Ryzen CPU

The AMD Ryzen CPU Hits The Right Marks, Just Needs Right Price

The AMD Ryzen CPU was demoed recently and what a demo it was. AMD showed that the upcoming AMD...

by   /   Dec 15, 2016
Death Stranding leak

New Death Stranding Leak Revealed The Name Of Norman Reedus’ Character

Hideo Kojima rocked the internet with the reveal of Death Stranding trailer at The Game Awards...

by   /   Dec 15, 2016
Video Game Remasters

Untold Stories of Video Game Remasters – the Good, Bad, and Ugly

In today’s video, we discuss something subjective – are video game remasters good or bad? And...

by   /   Sep 9, 2016
Video Game Villains

Top 10 Invincible Video Game Villains Who Just Won’t Die, No Matter What

We all are accustomed with video game villains and the story usually concludes with the fall of...

by   /   Aug 18, 2016
Panasonic 3DO

Top-10 Retro Consoles You Never Knew Existed

Video gaming has come a long way! While we are well-acquainted with the likes of Xbox Scorpio and...

by   /   Aug 17, 2016
Load More