In today’s video, we discuss something subjective – are video game remasters good or bad? And...
Star Wars: Battlefront – Don’t Expect to See Any Squads, Classes or Ironsights
In almost every multiplayer shooter we expect to see squads or classes, especially if it’s developed by DICE. However, it looks like DICE have decided to go down a different road in Star Wars: Battlefront.
According to a new revelation, Star Wars Battlefront will not feature any Ironsights, squads and classes. Well, at least we can say it’s not a re-skin of Battlefield. It doesn’t even feature battlelog.
The news was revealed by DICE Executive Producer Patrick Bach, in an interview to the OXM. First he said that there won’t be any Ironsights in the long awaited Star Wars game:
There are no ironsights in Star Wars, on the ordinary blasters. You have scopes on some rifles, but there are no ironsights.
This means that unless a player is using a scoped weapon, be prepared to fire like a real Stormtrooper. Also there won’t be any classes as players won’t be tied to a set archetype and will be free to choose whatever weapon they want, in addition to unlocking anyone of them using XP.
As a replacement to squads, Battlefront is introducing a “Partner” system. Two players will be tied together and are going to be able to see each other on their UI. Players are also going to be able to spawn at their partner’s location.
We’re not taking into account what we’ve done before, because I think that would be disrespectful to the fans, and to what we’re trying to achieve here. A lot of the things you saw in the game have nothing to do with anything we’ve done before. Some features of course resemble [our other shooters], because we want to make the best possible shooter, but in general we’ve tried to do something completely unique.
Star Wars: Battlefront is planned for a release on PlayStation 4, Xbox One and PC on November 17.