Star Wars: Battlefront’s Reveal Trailer Was Made Using In-Game Assets
There has always been a stark debate between in-engine and in-game footage of games. Sometimes the former is utilized to create something spectacular, which viewers mistake for the latter.
Star Wars: Battlefront received an impressive reveal trailer a couple of hours ago, which was in fact created in the engine. While it was not actual in-game footage, it did give us a fair view about how the final game would look.
In a followup Star Wars: Battlefront panel, DICE General Manager Patrick Bach revealed that the trailer was completely made using in-game assets. He also assured that the company doesn’t want to “trick anyone” into believing otherwise. What you see is what you’re going to get, is what his statement attempted to convey.
That’s our frostbite engine that we’re using, and all the assets that are in the trailer are actually from the game. None of it is fake really. It’s the game’s assets. Of course there are cinematic things we’re doing that is hard to play, but we want to prove that we can make our own trailers in the engine that we’re also making the game for. But we don’t try to trick anyone.
The official Twitter account of the game also went into action, tweeting that “the trailer gives you a glimpse at some of the Star Wars battle fantasies you can expect” in the game.
Star Wars: Battlefront is slated for a release on November 17 for the PlayStation 4, Xbox One, and PC.