First Patch of Battlefield: Hardline to Solve Five Priority Issues

By   /   Apr 15, 2015

Visceral Games is currently hard at work on the first patch for Battlefield: Hardline and which the developer promises will addresses multiple issues requested by the community since the game’s release.

Amongst other things, the patch will also add Punkbuster and Nvidia DirectX driver fixes to address sluggish and crashing issues being experienced by players. Visceral mentioned that there are other crashing elements as well, and these will also be fixed with the first patch.

Currently, these are the “top five priority” issues voiced by the community:

  • Punkbuster fixes – Addressing some of the heavy CPU usage seen by players.
  • Nvidia DirectX driver fixes – Working with our partners at Nvidia to create new drivers to prevent the most common crash issues.
  • Extended Conquest time – Extended the length of Conquest matches by increasing the number of tickets on both Large and Small.
  • Fixed TDM spawns – Adjusted spawn points and the spawn system for better TDM spawning.
  • Multiple weapon balance tweaks – Addressed some common complaints with the weapon balance, there will be more coming soon.

If you didn’t know, Visceral Games has set up a post on Battlelog which is continuously being updated with future fixes and updates. There’s no guarantee to know which aspects will be released with what patch, but the developer is bent on clearing this board as soon as possible.

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