GTA V Patch 1.09: Parallax Occlusion Mapping Still Missing, PS4 Performance Improves

By   /   Mar 30, 2015

Patch 1.09 has brought a lot of surprises for GTA V, the nature of which can perhaps be decided over which side of the fence you’re sitting on.

The new update resolves all of the previously reported downgraded elements of the game, correcting the draw distance, collision physics and deformation, and more. However, it still cuts out one specific visual feature – Parallax Occlusion Mapping.

Digital Foundry reports that the effect is still missing from both the PlayStation 4 and Xbox One versions. POM adds “an extra dimension to a vast range off incidental textures in the game.” So if you’re sensing frustration whenever you eye a flat rock texture, it’s because POM isn’t around to give it a fully formed 3D effect.

A more surprising factor is that GTA V’s performance on the PlayStation 4 has suddenly improved. According to Digital Foundry, the game is now recording higher frame-rates on Sony’s console and rarely drops into the reds while crossing busy junctions.

The Xbox One however, has received no such improvements. The performance is the same as it was on its launch.

It will be interesting to see what Rockstar Games bring with with Patch 1.10. Perhaps the missing Parallax feature will return to its former glory.

Source Digital Foundry

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