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Rise of the Tomb Raider Hubs are Larger and Story is Standalone, Crystal Dynamics
According to Crystal Dynamics, Rise of the Tomb Raider will feature larger hubs and a standalone story. Brian Horton and Noah Hughes spoke during the latest “Crystal Dynamics Compass Podcast” to share more about the game.
Hughes said that players should pick up the game even if they haven’t played any of the previous Tomb Raider titles. Rise of the Tomb Raider will feature a standalone story, which can be enjoyed without knowing what happened before.
We always set out to make a stand alone story so that if you haven’t played the previous game, you can come in and enjoy the current game a great deal. But we also strive to pay off on fans who follow Lara’s adventures from one to the next. So we strive for continuity and we strive to create a story that people were get even more out of if they played the previous one. So the answer [to the question “Does Rise of the Tomb Raider tie directly to what happened on Yamatai?”] is a little bit yes and no on this – which is, absolutely, it’s a stand alone story..
On the other hand, Tomb Raider director Brian Horton revealed that Rise of the Tomb Raider’s hubs will be three times larger compared to the previous game.
Not only that, but they will be more dense. The developers have put in a lot work to make sure these hubs are more immersive and interactive.
Horton claims that Rise of the Tomb Raider is the “most ambitious game” they have ever made.
You can listen to the entire podcast at the link given above. Rise of the Tomb Raider is expected this Holiday season for Xbox One and Xbox 360.