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Halo 5 Guardians Has Dedicated Servers in Custom Matches, MP
Couple of hours ago, we reported on the Halo 5 Guardians countdown which is currently targeting March 21. With all the teasing thanks to Frank O’Connor and the huge bullet that reads “traitor” on top of the countdown page, 343 Industries have really heated things up all of a sudden.
However, that is not the only news regarding the game which has surfaced online.
Josh Holmes, the studio head at 343 Industries recently decided to unveil another detail for the game. He was on the forums of Team Beyond where he was answering questions posed by the fans.
He was asked if Halo 5 Guardians was going to bring dedicated servers instead of peer to peer connectivity. In his reply, Holmes said that dedicated servers were going to be a part of the game for multiplayer as well as custom matches:
We only have dedicated servers for MP in Halo 5: Guardians. That’s true for matchmaking AND customs. There is no P2P.
If you have played multiplayer in Halo you would know that having peer to peer connections can sometimes lead to undue advantages to the host player. Obviously, it isn’t usually a game changer but the ones at the receiving end would always feel unsafe knowing that the host might be able to evade a few bullets.
Previously, the multiplayer beta phase of the game brought in massive statistics which were revealed by 343 Idustries. A total of 20 million matches were recorded, in which a massive 181 million kills were made by the notorious fans of the game – and I don’t blame them!