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Battlefield Hardline Multiplayer Tips and Strategy Guide
Single player campaign is just a minor portion of ‘Battlefield Hardline’ experience – when it comes to veterans, multiplayer is the real deal. Going neck and neck against other human players, race to the highest rank, and earning new weapons and perks is true essence of Battlefield Hardline.
Basics of Battlefield Hardline Multiplayer Tips
Battlefield Hardline is a tad different from its predecessors as it offers a handful of new things to learn – for both rookies and veterans.
Once you start a match, take a moment to absorb everything displayed on your screen – it will come in handy in future.
The top-right corner of the screen displays kill-feed, the lower-right corner shows player HP and ammunition, the very middle of the screen shows score, and lower-left of the screen displays mini-map.
It’s essential to familiarize yourself with everything and train yourself to always keep a close eye on each and everything.
Before a match start, you are presented with a Deployment Screen. Here you can choose your class, customize your loadout, and even choose your spawn location. You can spawn near a squad member, inside a squad vehicle, near capture points, or near a satellite phone.
It’s important to choose your spawn location wisely. It’s always a good choice to spawn near squad members who can back you up. The Deployment Screen also shows if some of your squad members are under enemy fire so you can spawn there and provide support.
Finally, there is a small waiting time between continuous spawns. Once you have decided where you want to spawn, click Deploy and you will appear in that location.
Movement in ‘Battlefield Hardline’ is pretty similar to other mainstream shooters. You can walk, sprint, crouch, prone, and jump to maneuver a multiplayer map. There are a few things to note when it comes to movement; you cannot shoot while sprinting, but you can do so while jumping.
Shooting while crouching or while in prone drastically improves accuracy, but reduces mobility. Like in any other shooter, the idea is to run less and aim more.
If you are ever caught sprinting, your enemy will have to better chance to kill you before you even ADS, though, firing from the hip may still save your skin.
Aside from land movement, you can also swim in ‘Battlefield Hardline’. You can swim faster just like sprinting and swim underwater just as crouching, but none of this can save you from enemy bullets or explosives.
It’s generally better to avoid swimming as much as possible and seek cover on the ground. Lastly, you can access your handgun while swimming, but the shots will be highly inaccurate.
Furthermore, you cannot swim underwater for indefinite period of time.
You can also use parachutes to land on ground from a damaged aircraft or rooftop of a building. Unlike swimming, you can use your primary weapon while using a parachute, but your shots will be highly inaccurate.
It’s a good idea to throw some explosives on the ground before landing to clear your path off any enemies lurking nearby. In order to use a parachute, simply press jump button while still in the air.
Providing Support by Spotting
‘Battlefield Hardline’ is not all about running and shooting enemies. As soon as you see an enemy, press ‘spot’ button to mark that enemy for your teammates for 5 seconds – both human players and vehicles can be marked.
A target can be marked more than once and if a teammate manages to score a kill, you will receive +25 support points for marking the target. By spotting enemies, you can also provide support to friendly aircrafts and ensure their survival for longer durations of time.
However, do not attempt to overuse this feature, especially during close-quarter combat.
Melee Attacks and Non-Lethal Takedowns
In case your run out of ammo and explosives (which is very rare), you can always sneak behind an unaware enemy and score a melee kill – the same can also be done from front, though, it’s difficult.
You can also buy new melee weapons to add more variety to your melee takedowns.
One good advantage of using melee takedowns is interrogations. After incapacitating an enemy, you can interrogate him or her which leaves you vulnerable for a couple of seconds.
At the end of an interrogation, locations of all enemy players will appear on your and your teammates’ mini-map for a short duration of time.
There is a host of weapons in ‘Battlefield Hardline’ to use. From Assault Rifles to Bolt-Action Sniper Rifles, following is everything you can acquire in the game:
- Assault Rifles – work well on medium range and are equipped by operator class
- Carbines – carried by operator class and work on both medium and close range
- SMGs – carried by mechanic class, these weapons work exceedingly well on close-quarter combat
- Shotguns – carried by enforcer class, these weapons are specifically designed for CQC
- Battle Rifles – carried by enforcer class, these weapons are like ARs but with more damage and range
- Bolt-Action Sniper Rifles – carried by professional class and offers amazing long-range coverage
- Semi-Auto Sniper Rifles – carried by professional class, these weapons provide both of ARs and Bolt-Action SRs
- Handguns – available to every class, these weapons range from semi-auto to fully-auto
- Grenade Launcher – carried by mechanic class, these launchers can be used to destroy enemy vehicles and break walls and doors to create new areas
- Explosives – available to every class, explosives can be used to control points, destroy vehicles, and to clear a path
Each weapon in the game can be equipped with attachment which offers customization and uniqueness. The attachments must be purchased before you can use them:
- Optics – a range of optics which can be applied on weapons to gain better accuracy
- Accessory – these items vary from mount flashlights, extra magazines, to iron-sights (for weapons with built-in optics)
- Muzzle – these attachments allow you to suppress your weapon’s sound, muzzle break, or a heavy barrel
- Grip – these attachments make it easier for you to control recoil
- Camo – these are only there for customization purposes