In today’s video, we discuss something subjective – are video game remasters good or bad? And...
Final Fantasy Type-0 Was Almost Cancelled: Hajime Tabata
Well it is true that if the gamers knew everything that a studio goes through while developing a game (all the twists and turns and bumps), the kind of questions that the community asks about upcoming titles would be totally different.
For instance, who could have thought that a game as popular as Final Fantasy Type-0 really was dangling by a thread at one point!
Hajime Tabata, the game director at Square Enix has recently revealed that the game had “almost” been cancelled.
The reason, he says, was that at the time of Type-0’s development, The 3rd Birthday was also being developed and Tabata was working on both the titles side by side.
At one point, the higher ups wanted The 3rd Birthday to be given preference over Type-0 and that nearly resulted in a big, fat and ugly cancellation.
The 3rd Birthday and Final Fantasy Type-0 are the titles that were in development at the same time. In regards to cancelling, we actually came really close when management gave me direct orders to focus on developing The 3rd Birthday, requiring me to step away from developing Final Fantasy Type-0 for about a year.
One effect of this, in terms of the title in question, was that the development team “had to scale down the Final Fantasy Type-0 development and continue minimally,” but a much bigger effect was that Tabata decided not to work on more than one big titles at the same time.
Considering the hype that we have right now with the release of Final Fantasy Type-0 HD, imagine not having played the game at all.