Battlefield Hardline Maps Have Special Events, Dev Discusses Gameplay

By   /   Mar 7, 2015

There is a lot that is changing in the Battlefield series with Battlefield Hardline; some love it, some hate it, but it still is variety and that is something we should always check out.

Some of these elements were discussed recently by Senior Multiplayer Level Designer Evan Champlin on the official website of the game. For instance the ability to blow holes for passage or to throw in a grenade. He really elaborated:

With reduced explosives and less heavy armored vehicles many of our maps feature dense micro destruction. Players can create their own path through the rooms of a building by punching doorway size holes with grenade launchers. They also have the ability to create smaller holes with melee or gunfire, say just large enough to toss a flashbang, or gas grenade through. Much of the cover placed around the maps will erode with gunfire, causing players to change tactics and seek different routes.

Moving on, he also stated that map “Levolution” is going to come back draped in the theme of Battlefield Hardline.

The game is supposed to bring you interesting events specific to each map. For instance, in Downtown you will see that the tower train collapses, the vault roof will collapse in Bank Job, Growhouse gets a car train explosion and so on.

Fans of the series would know that these events will change how you plan to enter or exit a specific area. In some of the cases new paths will be opened, in others engagement ranges will be altered and even changing capture spots in modes like Derailed. Seems interesting, doesn’t it?

Battlefield Hardline is being developed for PlayStation 3, PlayStation 4, Xbox 360, Xbox One and Microsoft Windows. It will be released in North America on March 17 and in European Union on March 19. We are almost there!

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