In today’s video, we discuss something subjective – are video game remasters good or bad? And...
The Sims 4, SimCity Dev Maxis Shuts Down, Development Continues
Who would have thought that after working on The Sims for 15 years and SimCity for 26 years, Maxis Emerville will close down; and that too in the middle of a development plan for the latest release, The Sims 4!
However, it has happened, Maxis Emeryville is no more.
Guaillaume Pierre, the Lead Gameplay Scripter and Designer for SimCity, was the person who initially broke the news by tweeting “well it was a fun 12 years, but it’s time to turn off the lights and put the key under the door. #RIPMaxisEmeryville.”
Within the next few hours Electronic Arts had confirmed the closure of one of the most iconic game development studios in life simulator genre.
However, don’t mourn too loud because it is just the studio that is going to cease, the series you love will continue development, just not at Maxis Emeryville. The official statement from EA reads:
Today we are consolidating Maxis IP development to our studios in Redwood Shores, Salt Lake City, Helsinki and Melbourne locations as we close our Emeryville location. Maxis continues to support and develop new experiences for current Sims and SimCity players, while expanding our franchises to new platforms and developing new cross-platform IP.
So yeah, there goes another EA acquisition.
They also added that future content plans of The Sims 4 will be met as scheduled. As far as the employees are concerned, EA says they will be allowed too move to other jobs within the remaining Maxis studios or around Electronic Arts in general.
In my opinion, it is this thing specifically which rallies me against selling off businesses to giant headed corporations; you not only lose the potential vision you could have had, you also lose the control.
No doubt the latest SimCity and The Sims 4 didn’t do as good as expected, but you can’t say there was no chance for Maxis to do it differently if they were independent.