Naughty Dog is on Hiring Spree for Uncharted 4

By   /   Mar 5, 2015

Have you been to the official website of Naughty Dog lately? If you did, you might have stumbled upon the careers page which has a little something interesting to show.

Apparently, the developers of Uncharted 4: A Thief’s End are hiring a number of professionals and it looks like they are going to be working on the game as well.

Why? Because all the jobs in question were promoted by the Twitter profile of the development studio with #uncharted4 hashtag.

Right now, there is a job opening for as many as 14 posts including Multiplayer Level Layout Artist, Environment Model & Layout Artist, Character TD/Rigger, Lighting Artist, Character Artist, Game Designer (Single Player), Game Designer (Gameplay Scripter), Game Designer (Multiplayer), Multiplayer Gameplay Programmer, Tools Programmer, Graphics Programmer, Tools Programmer (ICE) and a Graphics Programmer (ICE).

From one angle it looks interesting because this could mean that they want more hands on deck. The game is supposed to be released this year and they will definitely take all the help they can get in order to make it. Naturally, one way to speed up the process is to add more professionals.

So the first thing that comes to my mind after seeing this is that, hopefully, Uncharted 4 will sail its course well in the time of development and arrive in the markets on time – or maybe even earlier!

However, there is another angle to this. Uncharted 4: A Thief’s End has been in the making for a while, and developers pre-plan immensely for a game of this caliber. Seeing how we are almost into the second quarter of the year, why on earth did Naughty Dog find the need to hire more people to work on the game now?

I’ll be damned if this means that they are not having a smooth developmental cycle. This could end up in the game getting delayed, and maybe that is what they are trying to prevent with the new hires.

It is just a haunch, or rather, a fear since they are hiring so late in the year; let’s just hope I am wrong, shall we?

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