In today’s video, we discuss something subjective – are video game remasters good or bad? And...
The Original Kinect for Windows Sensor is Retiring in 2015
Microsoft will be retiring the original sensor for the Kinect on the Xbox 360 sometime “in 2015.”
In a blog post today, a company representative said that a more specific date will be revealed later but for now, the company plans to sell out the existing stock.
In October this year, Microsoft released the second version of its Kinect for Windows sensor with vast improvements and features. With that release, Microsoft is now set to jump to the next platform and look forward to to make Kinect even more productive and better.
“The move to [version 2] marks the next stage in our journey toward more natural human computing,” said Microsoft today. “The new sensor provides a host of new and improved features, including enhanced body tracking, greater depth fidelity, full 1080p high-definition video, new active infrared capabilities, and an expanded field of view.”
The blog post marked the original Kinect as a “milestone achievement in the world of natural human computing.” I don’t think anyone can argue with that. The $200 motion sensor system allowed users to interact with all kinds of apps, ranging from games to productivity tools using gestures and voice commands. The new Kinect for the Xbox One offers even better results and room to work in.
“It allowed developers to create solutions that broke through the old barriers of mouse and keyboard interactions, opening up entirely new commercial experiences in multiple industries, including retail, education, healthcare, education, and manufacturing.”
Latest sale figures are unknown but Microsoft is reported to have had moved about 24 million units by February 2013. The company has no plans to continue production and will now focus their attention on the latest Kinect technology.