December Update to Xbox One SDK Improves ESRAM Control and Performance

By   /   Dec 30, 2014

The month of December saw Microsoft release a new Xbox One update for developers that allows them to “really improve performance” and more.

According to Maciej Binkowski, lead game designer for Dying Light, the new update gives them better maneuverability to control eSRAM. Compared to previous limitations, developers would be most pleased with what Microsoft has done this month.

“In terms of advantages, the main thing is just how much the eSRAM control has improved,” Binkowski told GamingBolt in an interview. “The new API allows you to do a lot more with the ESRAM, things devs have always wanted to do but were not easily accessible. This together with better tools allowed us to really improve performance and tweak ESRAM usage.”

Dying Light is aiming at 1080p and constant 30 frames-per-second on both the PlayStation 4 and Xbox One. From what Techland is saying, the new SDK update might have made their job easier.

Dying Light is scheduled for release on January 27 for the PS4, Xbox One, and PC. The game was originally expected to also come to PlayStation 3 and Xbox 360, but those versions were recently canceled.

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