Assassin’s Creed: Unity’s Fourth PC Patch Makes the Game Even Worse

By   /   Dec 19, 2014

Assassin’s Creed: Unity recently received its fourth patch on the PC that promised to fix a lot of issues and in doing so boost performance by good folds.

Unfortunately, for both Ubisoft and the players, the fourth patch does everything in its power to ensure an ever demeaning gameplay experience. The patch has in fact made the game worse by completely destroying SLI compatibility.

Players running two Nvidia cards are now facing incredible stuttering. The only fix is to disable SLI compatibility but that in turn leads to limited performance. Assassin’s Creed: Unity is a very demanding game (or highly unoptimized) and SLI is necessary to keep the game running close to 60 frames-per-second.

After a tiresome launch that has caused Ubisoft to face some serious flak and work overtime for damage control, it has to be asked as to how exactly did the company test the fourth patch before releasing it. Did they even test it out or is the name of Nvidia so strong in the market, that someone at the studio thought it would run either way.

Such patch issues are normal. Update sometimes don’t come out right. However, with the history of Assassin’s Creed: Unity one would assume that the developer would be more vigilant in its endeavors to make the game right again.

Ubisoft has currently not made any statement about the issue but we can safely guess that it’s already working on a hot fix. While it’s doing that, Ubisoft should also consult with a witch doctor because it now seems like the game is simply cursed.

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