WarFace Cancellation Was Microsoft’s Decision, Not Crytek’s

By   /   Dec 5, 2014

Yesterday, the cancellation of the Xbox 360 version of Warface was announced. Fans of the game weren’t too happy with this decision and wanted to know why Crytek cancelled the game. To clear things up, Crytek released a statement according to which, Microsoft was the one who decided to drop support:

“With Microsoft acting as publisher for Warface on Xbox 360, we are bound by their decision to phase out the game on their console,” Crytek said. “We appreciate their efforts in supporting Warface up to this point, but, like the many players we’re hearing from, are sad to see the game leave from Xbox 360.”

Although the game is available for Xbox 360 for the time being but players can’t create any new Warface accounts and won’t be allowed to buy additional Kredits.

Also, the game will be completely taken offline starting February 1, 2015. Since new players can’t create the account or download a new client, existing players still have a way to download the game if they deleted it.

So, if you have played the game before, just re-download it from your download list and say your final goodbyes to Warface.

Microsoft commented on the situation, by saying “Player demand and creative direction” requires them to shift their focus to “other games and opportunities.” They always check their portfolio so that players get the best possible experience.

Since Warface will be axed soon, Crytek is encouraging loyal fans to shift to the PC version of the game. Crytek announced that subscription for the PC version will be free.

However, they failed to mention if it’s free to for all for a limited period, or is it only free for transitioning Xbox 360 users.

Source: GameInformer

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