Nintendo And Philips Solve Patent Dispute

By   /   Dec 3, 2014

Electronics manufacturer Philips has halted its legal action against Nintendo, which sought to halt sales of consoles over patent infringements. Parties involved have come to a license agreement, resolving the dispute.

Part of the deal has the two companies cross-license parts of their patent portfolio. Chief Intellectual Property (IP) officer of Philips, Brian Hinman, acknowledges the friendly resolution:

We are very pleased to have reached this agreement with Nintendo. It demonstrates that both companies recognize the importance of intellectual property rights.

It also shows the value of our extensive IP portfolio and our commitment to protect our significant investments in research & development.

These sort of legal actions are often taken with some aggressive measure, to protect any and all leniencies taken to a company’s property. Publisher Bethesda, for instance, is a notable example of sending out notices left and right, which it even did with Minecraft developer Mojang, just for the use of the name “Scrolls.”

In May, Philips took to the legal system, claiming Nintendo was using motion sensor technology that infringed on their patents. This motion was subsequently held up in US court, which jeopardized the sales of DS, Wii and Wii U units in several countries.

Consoles are often targeted by other patent holders. Previous engagements saw Sony in dispute with electronics brand LG, who wanted to block the sale of Playstation 3 units.

Nintendo is one of the more frequent visitors to the courtrooms. Again in May of this year, the company won a case that went on for five years.