Lego Batman 3 Minikits Locations Guide

By   /   Nov 15, 2014

Lego games have grown out to become a lot more than what they originally sought out to be but all along the years, one thing has remained the same for all the titles: the collection of Minikits.

Even in Lego Batman 3: Beyond Gotham, Minikits are the main collectibles spread through out the game. Not to forget, collecting all of the Minikits also accounts towards the 100 percent completion of the game.

For more help on Lego Batman 3, read our Unlock All Characters, Unlock All Vehicles and Adam West in Peril Locations.

LEGO Batman 3 Minikits Locations

Minikits are in abundance in LEGO Batman 3: Beyond Gotham.

You can find 10 of them in every level. There are 15 levels so that makes a total of 150 Minikits spread through the game to keep you powered as you progress through the game.

In order to make it easier for you to figure out where and how to find the Minikits for each level, we have divided this guide among Levels and then explained the locations of every Minikit number wise.

Level 1 – Pursuers in the Sewers

Minikit #1 (Free Play)
Location: While getting through the sewers, collect 25 additional LEGO parts from the sewers and go to the contraption. Put the LEGO parts into the contraption to get the first Minikit.

Minikit #2 (Free Play)
Location: While getting through the sewers, locate five gold toilets around the sewers, destroy them with lasers to get the second Minikit.

Minikit #3 (Free Play)
Location: While getting through the sewers go to the fire jets and look for a section of the pipes that are made with gold above them. Destroy the gold portion and then put out the flames.

Now fly up to the pipes to get your Minikit.

Minikit #4 (Free Play)
Location: Go up to the hatch platforms while getting through the sewers. Now control the mind of the goon to pull the lever, behind the waterfall. Finally go across the pistons and get your Minikit.

Minikit #5 (Free Play)
Location: Around where you defeat Killer Croc, go to the Free Play Room with Solomon Grundy and go to the swamp. Now destroy the spot and get your Minikit.

Minikit #6 (Free Play)
Location: Go to the right side of the area where you defeat Killer Croc and head straight to the big pipes. Fly around, spot it and collect it.

Minikit #7 (Free Play)
Location: Around when you defeat Killer Croc, go to the Free Play Room and towards the right side. Use a hero with magnetic power to send a ball into the pipes. There are buttons that you have to step on to in order to clear the path ahead.

When you reach the end of the pipe you will get a Minikit.

Minikit #8 (Free Play)
Location: Around when you defeat Killer Croc you will come across the Hazard Suit Contraption. Locate the big pipe on its right side and pull down the bluish bars from it.

Going inside you will reach a Free Play Room. Inside, blast open the gold wall and get the Minikit.

Minikit #9 (Free Play)
Location: Behind Killer Croc, there are water barrels that are made out off Gold. Destroy them to get the Minikit.

Minikit #10 (Free Play)
Location: When you defeat Killer Croc, go to your left side and look for a huge pipe with silver on it. Hit the pipe where it is silver so that it starts throwing water.

You will also get a Minikit out of it.

Level 2 – Breaking BATS!

Minikit #1
Location: When you are catching up to Batman, you should look for three globes inside the Batcave. Keep hitting them one by one until all three of them have been destroyed. You get a Minikit as a reward.

Minikit #2 (Free Play)
Location: While undertaking the first objective, Catching up to Batman; look for gold canisters on the right side of the planetary display.

Destroy the canisters to get the Minikit.

Minikit #3 (Free Play)
Location: While catching up to Batman, go to the Illumination Suit charging station and look above the telescope that sits next to it. Locate a silver thing above it, and shoot it with lasers to get a Minikit.

Minikit #4
Location: When you are undertaking the second objective, ‘Blast the Batmobile,’ go to the very end of the dark passage near the foreground.

Use Alfred to dig and then use the bricks you get to make a Minikit.

Minikit #5
Location: When you have made the Batboat, take Alfred for a swim to the right side of the Batmobile towards the ledge. There are two spots here that can be dug.

Use the bricks you get out of them to make a duck that will give you a Minikit.

Minikit #6 (Free Play)
Location: Where you destroy the Batmobile, go to the Batcycle and look for the blue door nearby. Open it with magnetic power and get the Minikit.

Minikit #7 (Free Play)
Location: There is a green wall on the left side of the Toy Wonder Hatch. YOu can use you super senses to see through and then bring the gears in line to open the door to a vault. You will find a Minikit inside the vault.

Minikit #8 (Free Play)
Location: There are five stalactites hanging from the ceiling of the Batcave; three are above the costume display and two are above the Hazard Suit contraption. Destroy them to get the Minikit.

Minikit #9
Location: Bring 25 more LEGO bricks and feed them to the contraption where you rebuilt the Batcomputer from. It will get you another Minikit.

Minikit #10 (Free Play)
Location: When blasting the Batmobile, you can find a portal in the background using your senses. Use Martian Manhunter and go behind the costume displays to get the Minikit.

Level 3 – Space suits you, Sir!

Minikit #1
Location: When readying your rocket you will build a floor fan using the Hazard Suit contraption. Feed it 25 more bricks to get a Minikit.

Minikit #2 (Free Play)
Location: Around where you take on the objective of Readying the Rocket, go to the Illumination Suit charging station and locate a gold object.

Blast it ans use the bricks to make a Lantern Pad. Make a Rocket out of it, when the rocket explodes, it will give you a Minikit.

Minikit #3 (Free Play)
Location: There are three blue crates in the Batcave destroy them and you will get a Minikit.

Minikit #4
Location: Theere is machinery near the moon buggy. Destroy it and send a stretchy character inside. On the other side, turn into Robin and don the Illumination Suit.

Blast the hanging planets and use the bricks to make a phone booth. Finally, blast the phone booth to get a Minikit.

Minikit #5
Location: You will be fighting waves of enemies using a silver turret. When the third wave arrives, a Minikit will come.

Minikit #6
Location: When taking on the third objective i.e. infiltrating the Watchtower, you will be on the exterior of the Watchtower. Go around the watch tower to the other side and keep going into the foreground.

Further in there you will find Minikit with some studs.

Minikit #7
Location: When you are infiltrating the Watchtower, locate five jack-in-the-boxes on the exterior of the Watchtower. Destroy all five of them after you have explored enough to find them and you will get the Minikit.

Minikit #8 (Free Play)
Location: In order to enter the Watchtower for infiltrating it, you will be using a cannon. Before doing so, go to the wreckage on fire on your right. Now put out the fire to get another Minikit.

Minikit #9
Location: When you are inside the Watchtower, locate these things and destroy them by aiming: two balloon presents floating around, two LEGO presents that are round and a huge present box.

You will get a Minikit when you are done.

Minikit #10 (Free Play)
Location: When you are tasked with opening the Hangar door, and you reach the magnetic door; locate black and green pipes on your left.

Shrink them to get a pipe that The Atom can get through. Smash whatever you meet to get bricks and then destroy the red cap on the end to come back out.

Now use the bricks to make a Minikit.

Level 4 – Space Station Infestation

Minikit #1
Location: When you are taking out the fire at the beginning, locate six balloons floating around. You can find them above Firefly and behind him.

Knocking them down will get you the Minikit.

Minikit #2 (Free Play)
Location: After you have taken out the fire or passed it some other way, go to the back of the control room to the techno panel – it will be on the left. Hack it to get a Minikit.

Minikit #3 (Free Play)
Location: After you have crossed the fire in the control room or taken it out, turn to Robin, kick on the techno suit and send Toy Wonder into the hatch that can be found on the right.

You will be able to see the Minikit through the window, go get it.

Minikit #4
Location: When you turn to Cyborg and Robin to catch Killer Croc and Solomon Grundy, look around at the walls to get five signs that are glowing in these places: above the janitor booth, in the armory and close to the updraft.

Destroy all five signs to get the Minikit.

Minikit #5
Location: In the same area where you found the fourth Minikit, locate a magnetic crate on the right side and open it by donning a magnetic suit. The crate will give you a Minikit.

Minikit #6 (Free Play)
Location: Go to the janitor booth in the place where you have found the last two Minikits and mind control the janitor. Make him pull the lever that opens the booth.

Inside you will find a gold crate, destroy it to get the Minikit.

Minikit #7
Location: When you go up to the armory, fly up to the walkways and reach the corner in the background. Locate the twirl poles and fly above them to get the Minikit.

Minikit #8 (Free Play)
Location: Around where you are defeating The Joker, go to the foreground and etch yourself a ladder. It takes you down to a techno panel that can be hacked into opening the nearby cell.

Inside the cell you will get the Minikit alongside a Purple Stud.

Minikit #9 (Free Play)
Location: Go to the left edge of the foreground in the same place where you found the ladder to the eighth Minikit and open the blue magnetic hatch.

Drop down the chamber and get your Minikit.

Minikit #10
Location: After you have retrieved the ninth Minikit, come back to the foreground and go to the right side. Hack the techno panel you find and section in the wall.

Now destroy the gold crate that appears to get the Minikit.

Level 5 – The Big Grapple

Minikit #1 (Free Play)
Location: Locate the vent in the foreground where you escape from the forcefield. On your way out you will get a Minikit too.

Minikit #2 (Free Play)
Location: Once you have used the vent to escape, locate a Lantern Pad on your right side and make a drill, expose a green wall and them use your senses to turn all four knobs on the other side to get a Minikit.

Minikit #3 (Free Play)
Location: When you are out of the forcefield go left to a hook. grapple it and put out the flames on the debris that drops. Now go over and grab the Minikit.

Minikit #4
Location: Just before you close the hangar door using the computer, press other buttons than the central one, especially the one that gets you a Minikit. You can make the button by rotating the tiles into position.

Minikit #5
Location: After you cut Brainiac’s first tentacles, destroy the pieces of sushi (four in total) to get a Minikit.

Minikit #6 (Free Play)
Location: When you take the elevator up, locate the green wall and use your senses to maneuver the dishes to a setting that they all reflect the laser. Doing so will get you a Minikit.

Minikit #7 (Free Play)
Location: There is a ladder to be found after you are out of the elevator. Hack the toy Wonder hatch you find after climbing the ladder and make a square out of the gold crate that appears. Doing so will get you another Minikit.

Minikit #8
Location: While going on to cross the prisons to free Robin, Lex Luthor and Killer Croc, locate blue magnetic pipes and climb them. Cross the currents and drain the charge using the electricity panel.

Now use Cyborg’s Giant Suit to break the right wall. Go ahead and stand on the button with his Sonar Suit; finally break the glass case and get the Minikit.

Minikit #9 (Free Play)
Location: Where you take on the task to grapple Brainiac’s ship, locate the Octan crates. Go to them and then turn to Shazam to charge the electric panel.

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