Warner Bros. is about to make an important announcement on March 8, 2017. There's no official...
Borderlands: The Pre-Sequel Mod Goes Third-Person
Humorous shooter Borderlands: The Pre-Sequel now has a standalone mod that allows players to see their character in third-person. Youtube user TFXLive created this alternate camera mode, who also provided a similar version for Borderlands 2.
The difference here, however, is that the Borderlands: The Pre-Sequel mod runs by itself. In the previous version, several things needed to be tweaked and customized, as it often goes with modding, to get third-person view in Borderlands 2.
In the original Borderlands release, the over-the-shoulder camera was easily adjusted in an editable file, since the game runs on a version of the Unreal Engine 3 tools that have this view implemented. Subsequent versions of the shooter franchises made it impossible to do so, which prompted the creation of these mods.
While in the game, you’ll see your character from afar throughout its exploration of environments. During combat, the game switches back to first person for iron sights views that are likely more accurate.
In particular, a third-person option in Borderlands: The Pre-Sequel is nice for those who make use of the game’s many custom skins. Characters like Claptrap, who is playable in this iteration, can be changed into a little rolling trashcan, but that’s usually only viewable for other players or while in menus.
We seem to be hitting a pattern where we like to play games in alternate camera angles. Earlier, a mod also allowed Dark Souls II players to go into first-person mode, for those who really want to stare death in the face.