Ubisoft Explains Why Far Cry 4 is More than Just Far Cry 3.5

By   /   Oct 15, 2014

Did you know that the now infamous elephant riding in Far Cry 4 was actually one of the first things that actually triggered the idea of Far Cry 4? This, combined with the chance to blast them through fortresses that fight back were highlights of one of the first brainstorming sessions held at Ubisoft for the future of the series.

However, Far Cry 4, as we know it, was not the only option that the developers had had in mind. In fact, they even considered going with a traditional sequel to Far Cry 3 with a continuation of Jason’s story. The executive producer for the game, Dan Hay believes:

We definitely had the option of making a 3.5, of making a choice to just stay in the same location with the same characters. We talked about the idea of taking Jason’s story and growing it, maybe figuring out a way to bring Vaas back. And very quickly we realized that it wasn’t going to be a thing that we wanted to do. So we stopped that conversation and said, that’s the end of the 3.5 conversation – which lasted probably about four days.

I for one am happy that it is Ajay Ghale we will be walking with – fresh blood always tastes good.

More than that, it is their approach that, according to them, makes Far Cry 4 much bigger. They say that they are ‘a little bit Wild West,’ which is why ideas like the elephant are actually getting a room in the game. There obviously are other elements like flying, charming animals and more.

Another example that hay gave was the ability to use a tiger as a pet and even as a full on co-op partner; ‘an organic drone that can effectively be used as a weapon.’

You may want to head straight to the UbiBlog to get a read on this interesting, and insightful post.

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