Super Smash Bros Smash Run Enemies Guide

By   /   Oct 7, 2014

In Smash Run Arena, you will face all sorts of enemies in the 300 seconds before the Final Battle. In addition to Treasure Chests, Challenge Doors, and Events; enemies are absolutely great to acquire stat boosts and other rewards.

For more help on Super Smash Bros, read our Smash Run Tips, Items Tips and Challenges Guide.

Super Smash Bros Smash Run Enemies

There are a lot of enemies which will appear in the arena, and each of these enemies has distinctive strengths & weaknesses. In this guide, I’m going to talk about these enemies and how to kill them effectively.

Banzai Bill
These sluggish enemies are extremely powerful! The ideal method to take out these enemies is get beneath them and follow-up with an up-smash attack.

You can also bait them to follow you and get them stuck in a wall.

Big Goomba
These enemies will charge at you as soon as they will see you. The best way to take them out is to jump on top of their heads, but be warned; they have a lot of HP and do not die easily.

Bill Blaster
These mechanic enemies not only fire bullets, but also Koopas, Shy Guys, and Poppants. It is highly recommended that you take them out as soon as possible.

Bonkers
These enemies can be really frustrating because a single strike from their hammer will knock down any character. The best way to deal with these enemies is by using a couple of Powers.

Boom Stomper
These creatures will follow you throughout the field. The best way to kill them is to jump on top of their heads and couple it with some Powers.

Bronto Burt
These enemies are not at all hard to kill, but can be really frustrating. They will usually charge at you or follow you around the field.

Bubble
There are two types of these enemies: Red Bubble with Fire Damage and Blue Bubble with Ice Damage. Like their name suggests, you can use Ice Elemental Damage to take out Red Bubble and Fire Elemental Damage to take out Blue Bubble.

Bulborb
These gigantic creatures will try to bite your head off or squash you under their feet. It is highly recommended taking them out first in a group because their fall will take out smaller enemies.

Bullet Bill
These enemies also follow you around the field, but are really easy to defeat. Jump on them to defeat them with ease!

Bumpety Bomb
This mobile bomb deals a lot of damage and can absorb damage dealt to it up front. You need to get behind it and attack from that side to kill it. Beware! It has a large blast radius.

Chain Chomp
These creatures are very hard to kill, but luckily they are immobile. Your best bet is slip past them and avoid taking them on at all. But if you wish to fight them, the best idea is to focus on the wooden structure attached to the chain.

Chandelure
These Fire-Type/Ghost Pokémon attack with three rapid attacks. You need to utilize Ice-Elemental attack to take them out with ease.

Clubberskull
Like with the Chain Chomp, these enemies are very hard to kill and should be avoided. They are fixed to their place… until someone attacks them. While taking on these creatures, do note that they can absorb a lot of damage and cannot be launched.

Cryogonal
This Fire-Type Pokémon attacks with an ice-beam which travels in straight line or follows its target. Use your Fire-Elemental attacks to take out this creature.

Cucco
Disturb this creature and it will summon a mini battalion to its aid. You know the worst part? There are good chances that after clearing out the entire battalion, you will not receive any reward. Avoid them!

Daphne
These enemies have very low HP, but drop in some mines with ridiculously large blast radius. Attack the mines from a distance to avoid getting caught in the blast radius.

Darknut
These sluggish enemies use their sword and shield to absorb your attacks. While taking on them, you need to drop down their armour and then attack for additional damage. Remember that once the armour is gone, these enemies will become more agile.

Devil Car
This car moves forward and backward to run over players’ characters. You should not try to take on them unless you see a decent opportunity. A word of advice: fumes from the car’s exhaust also inflict damage.

Eggrobo
These enemies can be really frustrating because they like to keep their distance while attacking. You need to avoid their fires and get near them to take them out.

Flage
These jelly-like creatures utilize their swords to attack the players’ characters. You will notice that they will pause in between attacks to catch their breath – this is when you need to take them out.

Flame Chomp
This creature will throw fireballs at you to deal damage, but luckily it does not have an unlimited supply of these fireballs. Once the creature runs out of the fireballs, it will lunge at you and will self-explode.

Fly Guy
I love these dudes! They are not at all hard to kill and carry valuable goods.

Gastly
This Ghost-Type/Posion-Type Pokemon is extremely deadly at close range. I would highly recommend taking out these characters from a long range to avoid taking damage. Aside from long range attacks, do not try anything else.

Geemer
You will often find these enemies on walls and ledges. The best strategy to take these enemies out is by sticking to the long-ranged attacks.

Generator
This thing is not an enemy itself, but produces several enemies to attack the players’ characters. As soon as you see one, take it out and claim the loot.

Ghost
These enemies use a shield to protect them from players’ attacks. You need to get behind them and use your grab attacks to take them out easily.

Glice
These enemies deal ice-elemental damage which will freeze your character. The ideal method of taking out these enemies is by using fire-elemental attacks.

Glire
These sluggish enemies can be considered the opposite of Glice. And since they are opposite of Glice, the best way to take them out is by using ice-elemental attacks.

Glunder
These enemies send rays of lightning to damage your character. The ideal strategy to defeat these characters is sticking to long-ranged attacks and avoid taking damage.

Gordo
These enemies cannot be killed, so don’t bother. The best you can do is to keep your distance and avoid them.

Hammer Bro
These turtles target you with a charging hammer. Avoid the hammer and jump on their heads to take them out. Be careful! They reach a higher platform when they see someone coming their way.

Iridescent Glint Beetle
You will have a hard time chasing down these enemies, but once taken out, they will net you large amounts of Gold.

Kamek
One spell from these wizards and all your stats will go down instantly. You need to use your best special attacks to take out these creatures as soon as possible.

Kihunter
These enemies are equally deadly from both close and long range. Make sure to avoid their attacks and take out quickly for various stats boosts.

Koffing
For the best rewards, this Poison-Type Pokémon should be defeated once it’s in its ballooned state.

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